攻略
Combo
考据
好物分享
卡图故事
支缓
盘点整理
Duel Links
--混沌の場 function c40089744.initial_effect(c) c:EnableCounterPermit(0x1) c:SetCounterLimit(0x1,6) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLimit(1,40089744+EFFECT_COUNT_CODE_OATH) e1:SetTarget(c40089744.target) e1:SetOperation(c40089744.activate) c:RegisterEffect(e1) --add counter local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD) e2:SetCode(EVENT_TO_GRAVE) e2:SetRange(LOCATION_FZONE) e2:SetOperation(c40089744.acop) c:RegisterEffect(e2) --to hand local e3=Effect.CreateEffect(c) e3:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e3:SetType(EFFECT_TYPE_IGNITION) e3:SetRange(LOCATION_FZONE) e3:SetCountLimit(1) e3:SetCost(c40089744.thcost) e3:SetTarget(c40089744.thtg) e3:SetOperation(c40089744.thop) c:RegisterEffect(e3) end function c40089744.filter(c) return ((c:IsSetCard(0x10cf) and c:IsType(TYPE_RITUAL)) or c:IsSetCard(0xbd)) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand() end function c40089744.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c40089744.filter,tp,LOCATION_DECK,0,1,nil) end Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK) end function c40089744.activate(e,tp,eg,ep,ev,re,r,rp) if not e:GetHandler():IsRelateToEffect(e) then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectMatchingCard(tp,c40089744.filter,tp,LOCATION_DECK,0,1,1,nil) if g:GetCount()>0 then Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,g) end end function c40089744.cfilter(c) return c:IsType(TYPE_MONSTER) and c:IsPreviousLocation(LOCATION_HAND+LOCATION_ONFIELD) end function c40089744.acop(e,tp,eg,ep,ev,re,r,rp) local ct=eg:FilterCount(c40089744.cfilter,nil) if ct>0 then e:GetHandler():AddCounter(0x1,ct,true) end end function c40089744.thcost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():IsCanRemoveCounter(tp,0x1,3,REASON_COST) end e:GetHandler():RemoveCounter(tp,0x1,3,REASON_COST) end function c40089744.thfilter(c) return c:GetType()==TYPE_SPELL+TYPE_RITUAL and c:IsAbleToHand() end function c40089744.thtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c40089744.thfilter,tp,LOCATION_DECK,0,1,nil) end Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK) end function c40089744.thop(e,tp,eg,ep,ev,re,r,rp) if not e:GetHandler():IsRelateToEffect(e) then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectMatchingCard(tp,c40089744.thfilter,tp,LOCATION_DECK,0,1,1,nil) if g:GetCount()>0 then Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,g) end end