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--幻獣機グリーフィン function c41329458.initial_effect(c) --spsummon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(41329458,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_HAND) e1:SetCountLimit(1,41329458) e1:SetCost(c41329458.spcost) e1:SetTarget(c41329458.sptg) e1:SetOperation(c41329458.spop) c:RegisterEffect(e1) -- local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e2:SetRange(LOCATION_MZONE) e2:SetCode(EFFECT_INDESTRUCTABLE_BATTLE) e2:SetCondition(c41329458.indcon) e2:SetValue(1) c:RegisterEffect(e2) local e3=e2:Clone() e3:SetCode(EFFECT_INDESTRUCTABLE_EFFECT) c:RegisterEffect(e3) --token local e4=Effect.CreateEffect(c) e4:SetDescription(aux.Stringid(41329458,1)) e4:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN) e4:SetType(EFFECT_TYPE_IGNITION) e4:SetRange(LOCATION_MZONE) e4:SetCountLimit(1) e4:SetCost(c41329458.spcost2) e4:SetTarget(c41329458.sptg2) e4:SetOperation(c41329458.spop2) c:RegisterEffect(e4) end function c41329458.indcon(e) return Duel.IsExistingMatchingCard(Card.IsType,e:GetHandlerPlayer(),LOCATION_MZONE,0,1,nil,TYPE_TOKEN) end function c41329458.rfilter(c,tp) return c:IsSetCard(0x101b) and (c:IsControler(tp) or c:IsFaceup()) end function c41329458.spcost(e,tp,eg,ep,ev,re,r,rp,chk) local rg=Duel.GetReleaseGroup(tp):Filter(c41329458.rfilter,nil,tp) if chk==0 then return rg:CheckSubGroup(aux.mzctcheckrel,2,2,tp) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE) local g=rg:SelectSubGroup(tp,aux.mzctcheckrel,false,2,2,tp) Duel.Release(g,REASON_COST) end function c41329458.sptg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0) end function c41329458.spop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if not c:IsRelateToEffect(e) then return end Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP) end function c41329458.cfilter(c) return c:IsSetCard(0x101b) and c:IsType(TYPE_MONSTER) and c:IsDiscardable() end function c41329458.spcost2(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c41329458.cfilter,tp,LOCATION_HAND,0,1,nil) end Duel.DiscardHand(tp,c41329458.cfilter,1,1,REASON_COST+REASON_DISCARD) end function c41329458.sptg2(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsPlayerCanSpecialSummonMonster(tp,31533705,0x101b,0x4011,0,0,3,RACE_MACHINE,ATTRIBUTE_WIND) end Duel.SetOperationInfo(0,CATEGORY_TOKEN,nil,1,0,0) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,0) end function c41329458.spop2(e,tp,eg,ep,ev,re,r,rp) if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end if Duel.IsPlayerCanSpecialSummonMonster(tp,31533705,0x101b,0x4011,0,0,3,RACE_MACHINE,ATTRIBUTE_WIND) then local token=Duel.CreateToken(tp,41329459) Duel.SpecialSummon(token,0,tp,tp,false,false,POS_FACEUP) end end