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--HSRチャンバライダー function c42110604.initial_effect(c) c:SetSPSummonOnce(42110604) --synchro summon aux.AddSynchroProcedure(c,nil,aux.NonTuner(nil),1) c:EnableReviveLimit() --extra attack local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_EXTRA_ATTACK) e1:SetValue(1) c:RegisterEffect(e1) --attack up local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(42110604,0)) e2:SetCategory(CATEGORY_ATKCHANGE) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e2:SetCode(EVENT_BATTLE_START) e2:SetCondition(c42110604.condition) e2:SetOperation(c42110604.operation) c:RegisterEffect(e2) --tohand local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(42110604,1)) e3:SetCategory(CATEGORY_TOHAND) e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e3:SetCode(EVENT_TO_GRAVE) e3:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY) e3:SetTarget(c42110604.thtg) e3:SetOperation(c42110604.thop) c:RegisterEffect(e3) end function c42110604.condition(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():IsRelateToBattle() end function c42110604.operation(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if c:IsFaceup() and c:IsRelateToEffect(e) then local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetValue(200) e1:SetReset(RESET_EVENT+0x1ff0000) c:RegisterEffect(e1) end end function c42110604.thfilter(c) return c:IsFaceup() and c:IsSetCard(0x2016) and c:IsAbleToHand() end function c42110604.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_REMOVED) and chkc:IsControler(tp) and c42110604.thfilter(chkc) end if chk==0 then return Duel.IsExistingTarget(c42110604.thfilter,tp,LOCATION_REMOVED,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectTarget(tp,c42110604.thfilter,tp,LOCATION_REMOVED,0,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0) end function c42110604.thop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) then Duel.SendtoHand(tc,nil,REASON_EFFECT) end end