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--星輝士 トライヴェール function c42589641.initial_effect(c) --xyz summon aux.AddXyzProcedure(c,c42589641.xyzfilter,4,3) c:EnableReviveLimit() --summon limit local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetCode(EVENT_SPSUMMON_SUCCESS) e1:SetCondition(c42589641.regcon) e1:SetOperation(c42589641.regop) c:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e2:SetCode(EFFECT_SPSUMMON_CONDITION) e2:SetValue(c42589641.splimit) c:RegisterEffect(e2) --to hand local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(42589641,0)) e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e3:SetCategory(CATEGORY_TOHAND) e3:SetCode(EVENT_SPSUMMON_SUCCESS) e3:SetCondition(c42589641.thcon) e3:SetTarget(c42589641.thtg) e3:SetOperation(c42589641.thop) c:RegisterEffect(e3) --handes local e4=Effect.CreateEffect(c) e4:SetDescription(aux.Stringid(42589641,1)) e4:SetCategory(CATEGORY_TOGRAVE) e4:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e4:SetType(EFFECT_TYPE_IGNITION) e4:SetRange(LOCATION_MZONE) e4:SetCountLimit(1) e4:SetCost(c42589641.hdcost) e4:SetTarget(c42589641.hdtg) e4:SetOperation(c42589641.hdop) c:RegisterEffect(e4) --spsummon local e5=Effect.CreateEffect(c) e5:SetDescription(aux.Stringid(42589641,2)) e5:SetCategory(CATEGORY_SPECIAL_SUMMON) e5:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e5:SetCode(EVENT_TO_GRAVE) e5:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY) e5:SetCondition(c42589641.spcon) e5:SetTarget(c42589641.sptg) e5:SetOperation(c42589641.spop) c:RegisterEffect(e5) if not c42589641.global_check then c42589641.global_check=true local ge1=Effect.CreateEffect(c) ge1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) ge1:SetCode(EVENT_SPSUMMON_SUCCESS) ge1:SetOperation(c42589641.checkop) Duel.RegisterEffect(ge1,0) end end function c42589641.checkop(e,tp,eg,ep,ev,re,r,rp) local tc=eg:GetFirst() local p1=false local p2=false while tc do if not tc:IsSetCard(0x9c) then if tc:GetSummonPlayer()==0 then p1=true else p2=true end end tc=eg:GetNext() end if p1 then Duel.RegisterFlagEffect(0,42589641,RESET_PHASE+PHASE_END,0,1) end if p2 then Duel.RegisterFlagEffect(1,42589641,RESET_PHASE+PHASE_END,0,1) end end function c42589641.xyzfilter(c) return Duel.GetFlagEffect(c:GetControler(),42589641)==0 and c:IsSetCard(0x9c) end function c42589641.regcon(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():IsSummonType(SUMMON_TYPE_XYZ) end function c42589641.regop(e,tp,eg,ep,ev,re,r,rp) local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_FIELD) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON) e1:SetReset(RESET_PHASE+PHASE_END) e1:SetTargetRange(1,0) e1:SetTarget(c42589641.sumlimit) Duel.RegisterEffect(e1,tp) end function c42589641.sumlimit(e,c,sump,sumtype,sumpos,targetp,se) return not c:IsSetCard(0x9c) end function c42589641.splimit(e,se,sp,st,spos,tgp) return bit.band(st,SUMMON_TYPE_XYZ)~=SUMMON_TYPE_XYZ or Duel.GetFlagEffect(tgp,42589641)==0 end function c42589641.thcon(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():IsSummonType(SUMMON_TYPE_XYZ) end function c42589641.thtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end local g=Duel.GetMatchingGroup(Card.IsAbleToHand,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,e:GetHandler()) Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,g:GetCount(),0,0) end function c42589641.thop(e,tp,eg,ep,ev,re,r,rp) local g=Duel.GetMatchingGroup(Card.IsAbleToHand,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,e:GetHandler()) Duel.SendtoHand(g,nil,REASON_EFFECT) end function c42589641.hdcost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST) end function c42589641.hdtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetFieldGroupCount(1-tp,LOCATION_HAND,0)~=0 end Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,1-tp,LOCATION_HAND) end function c42589641.hdop(e,tp,eg,ep,ev,re,r,rp) local g=Duel.GetFieldGroup(1-tp,LOCATION_HAND,0) if g:GetCount()==0 then return end local sg=g:RandomSelect(1-tp,1) Duel.SendtoGrave(sg,REASON_EFFECT) end function c42589641.spcon(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():GetOverlayCount()>0 and e:GetHandler():GetPreviousLocation()==LOCATION_MZONE end function c42589641.spfilter(c,e,tp) return c:IsSetCard(0x9c) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function c42589641.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c42589641.spfilter(chkc,e,tp) end if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingTarget(c42589641.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectTarget(tp,c42589641.spfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0) end function c42589641.spop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) then Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP) end end