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Duel Links
--冥府の使者ゴーズ function c44330098.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(44330098,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP) e1:SetRange(LOCATION_HAND) e1:SetCode(EVENT_DAMAGE) e1:SetCondition(c44330098.sumcon) e1:SetTarget(c44330098.sumtg) e1:SetOperation(c44330098.sumop) c:RegisterEffect(e1) --special summon success local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(44330098,1)) e2:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e2:SetCode(EVENT_SPSUMMON_SUCCESS) e2:SetCondition(c44330098.sumcon2) e2:SetTarget(c44330098.sumtg2) e2:SetOperation(c44330098.sumop2) e2:SetLabelObject(e1) c:RegisterEffect(e2) local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(44330098,2)) e3:SetCategory(CATEGORY_DAMAGE) e3:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e3:SetCode(EVENT_SPSUMMON_SUCCESS) e3:SetCondition(c44330098.sumcon3) e3:SetTarget(c44330098.sumtg3) e3:SetOperation(c44330098.sumop3) e3:SetLabelObject(e1) c:RegisterEffect(e3) end function c44330098.filter(c) return not c:IsStatus(STATUS_LEAVE_CONFIRMED) end function c44330098.sumcon(e,tp,eg,ep,ev,re,r,rp) return ep==tp and 1-tp==rp and not Duel.IsExistingMatchingCard(c44330098.filter,tp,LOCATION_ONFIELD,0,1,nil) end function c44330098.sumtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0) end function c44330098.sumop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if not c:IsRelateToEffect(e) then return end local sumtype=1 if bit.band(r,REASON_BATTLE)~=0 then sumtype=2 end if Duel.SpecialSummon(c,sumtype,tp,tp,false,false,POS_FACEUP)~=0 then e:SetLabel(ev) end end function c44330098.sumcon2(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():GetSummonType()==SUMMON_TYPE_SPECIAL+2 end function c44330098.sumtg2(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.SetOperationInfo(0,CATEGORY_TOKEN,nil,1,0,0) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,0) end function c44330098.sumop2(e,tp,eg,ep,ev,re,r,rp) if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end local c=e:GetHandler() local val=e:GetLabelObject():GetLabel() if not Duel.IsPlayerCanSpecialSummonMonster(tp,44330099,0,0x4011,-2,-2,7,RACE_FAIRY,ATTRIBUTE_LIGHT) then return end local token=Duel.CreateToken(tp,44330099) local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_SET_ATTACK) e1:SetValue(val) e1:SetReset(RESET_EVENT+RESETS_STANDARD-RESET_TOFIELD) token:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetCode(EFFECT_SET_DEFENSE) e2:SetValue(val) e2:SetReset(RESET_EVENT+RESETS_STANDARD-RESET_TOFIELD) token:RegisterEffect(e2) Duel.SpecialSummon(token,0,tp,tp,false,false,POS_FACEUP) end function c44330098.sumcon3(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():GetSummonType()==SUMMON_TYPE_SPECIAL+1 end function c44330098.sumtg3(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end local d=e:GetLabelObject():GetLabel() Duel.SetTargetPlayer(1-tp) Duel.SetTargetParam(d) Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,d) end function c44330098.sumop3(e,tp,eg,ep,ev,re,r,rp) local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM) Duel.Damage(p,d,REASON_EFFECT) end