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--スターダスト・ドラゴン function c44508094.initial_effect(c) --synchro summon aux.AddSynchroProcedure(c,nil,aux.NonTuner(nil),1) c:EnableReviveLimit() --Negate local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(44508094,0)) e1:SetCategory(CATEGORY_NEGATE+CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetCode(EVENT_CHAINING) e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL) e1:SetRange(LOCATION_MZONE) e1:SetCondition(c44508094.condition) e1:SetCost(c44508094.cost) e1:SetTarget(c44508094.target) e1:SetOperation(c44508094.operation) c:RegisterEffect(e1) --Revive local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(44508094,1)) e2:SetType(EFFECT_TYPE_TRIGGER_O+EFFECT_TYPE_FIELD) e2:SetCategory(CATEGORY_SPECIAL_SUMMON) e2:SetCode(EVENT_PHASE+PHASE_END) e2:SetRange(LOCATION_GRAVE) e2:SetCountLimit(1) e2:SetTarget(c44508094.sumtg) e2:SetOperation(c44508094.sumop) c:RegisterEffect(e2) end function c44508094.condition(e,tp,eg,ep,ev,re,r,rp) if e:GetHandler():IsStatus(STATUS_BATTLE_DESTROYED) or not Duel.IsChainNegatable(ev) then return false end if re:IsHasCategory(CATEGORY_NEGATE) and Duel.GetChainInfo(ev-1,CHAININFO_TRIGGERING_EFFECT):IsHasType(EFFECT_TYPE_ACTIVATE) then return false end local ex,tg,tc=Duel.GetOperationInfo(ev,CATEGORY_DESTROY) return ex and tg~=nil and tc+tg:FilterCount(Card.IsOnField,nil)-tg:GetCount()>0 end function c44508094.cfcost(c) return c:IsCode(84012625) and c:IsAbleToRemoveAsCost() end function c44508094.cost(e,tp,eg,ep,ev,re,r,rp,chk) local b1=e:GetHandler():IsReleasable() local b2=Duel.IsExistingMatchingCard(c44508094.cfcost,tp,LOCATION_GRAVE,0,1,nil) if chk==0 then return b1 or b2 end if b2 and (not b1 or Duel.SelectYesNo(tp,aux.Stringid(84012625,0))) then local tg=Duel.GetFirstMatchingCard(c44508094.cfcost,tp,LOCATION_GRAVE,0,nil) Duel.Remove(tg,POS_FACEUP,REASON_COST) else Duel.Release(e:GetHandler(),REASON_COST) end end function c44508094.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0) if re:GetHandler():IsDestructable() and re:GetHandler():IsRelateToEffect(re) then Duel.SetOperationInfo(0,CATEGORY_DESTROY,eg,1,0,0) end end function c44508094.operation(e,tp,eg,ep,ev,re,r,rp) if Duel.NegateActivation(ev) and re:GetHandler():IsRelateToEffect(re) then Duel.Destroy(eg,REASON_EFFECT) end e:GetHandler():RegisterFlagEffect(44508094,RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END,0,0) end function c44508094.sumtg(e,tp,eg,ep,ev,re,r,rp,chk) local c=e:GetHandler() if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and c:GetFlagEffect(44508094)>0 and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0) end function c44508094.sumop(e,tp,eg,ep,ev,re,r,rp) if e:GetHandler():IsRelateToEffect(e) then Duel.SpecialSummon(e:GetHandler(),0,tp,tp,false,false,POS_FACEUP) end end