攻略
Combo
考据
好物分享
卡图故事
支缓
盘点整理
Duel Links
--ギアギアクセル function c47030842.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetProperty(EFFECT_FLAG_SPSUM_PARAM) e1:SetRange(LOCATION_HAND) e1:SetTargetRange(POS_FACEUP_DEFENSE,0) e1:SetCondition(c47030842.spcon) c:RegisterEffect(e1) --tohand local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(47030842,0)) e2:SetCategory(CATEGORY_TOHAND) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e2:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP) e2:SetCode(EVENT_TO_GRAVE) e2:SetCondition(c47030842.thcon) e2:SetTarget(c47030842.thtg) e2:SetOperation(c47030842.thop) c:RegisterEffect(e2) end function c47030842.cfilter(c) return c:IsFaceup() and c:IsSetCard(0x72) end function c47030842.spcon(e,c) if c==nil then return true end return Duel.GetLocationCount(c:GetControler(),LOCATION_MZONE)>0 and Duel.IsExistingMatchingCard(c47030842.cfilter,c:GetControler(),LOCATION_MZONE,0,1,nil) end function c47030842.thcon(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():IsPreviousLocation(LOCATION_ONFIELD) end function c47030842.filter(c) return c:IsSetCard(0x72) and c:GetCode()~=47030842 and c:IsType(TYPE_MONSTER) and c:IsAbleToHand() end function c47030842.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c47030842.filter(chkc) end if chk==0 then return Duel.IsExistingTarget(c47030842.filter,tp,LOCATION_GRAVE,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectTarget(tp,c47030842.filter,tp,LOCATION_GRAVE,0,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0) end function c47030842.thop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) then Duel.SendtoHand(tc,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,tc) end end