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Duel Links
--ライトロード・アーク ミカエル function c4779823.initial_effect(c) --synchro summon aux.AddSynchroProcedure(c,nil,aux.NonTuner(Card.IsAttribute,ATTRIBUTE_LIGHT),1) c:EnableReviveLimit() --remove local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(4779823,0)) e1:SetCategory(CATEGORY_REMOVE) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetRange(LOCATION_MZONE) e1:SetCountLimit(1) e1:SetCost(c4779823.rmcost) e1:SetTarget(c4779823.rmtg) e1:SetOperation(c4779823.rmop) c:RegisterEffect(e1) --todeck local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(4779823,1)) e2:SetCategory(CATEGORY_TODECK+CATEGORY_RECOVER) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e2:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP) e2:SetCode(EVENT_DESTROYED) e2:SetTarget(c4779823.rettg) e2:SetOperation(c4779823.retop) c:RegisterEffect(e2) --discard deck local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(4779823,2)) e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F) e3:SetCategory(CATEGORY_DECKDES) e3:SetCode(EVENT_PHASE+PHASE_END) e3:SetRange(LOCATION_MZONE) e3:SetCountLimit(1) e3:SetCondition(c4779823.discon) e3:SetTarget(c4779823.distg) e3:SetOperation(c4779823.disop) c:RegisterEffect(e3) end function c4779823.rmcost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.CheckLPCost(tp,1000) end Duel.PayLPCost(tp,1000) end function c4779823.rmtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsOnField() and chkc:IsAbleToRemove() end if chk==0 then return Duel.IsExistingTarget(Card.IsAbleToRemove,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) local g=Duel.SelectTarget(tp,Card.IsAbleToRemove,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,1,0,0) end function c4779823.rmop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) then Duel.Remove(tc,POS_FACEUP,REASON_EFFECT) end end function c4779823.filter(c) return c:IsSetCard(0x38) and c:IsType(TYPE_MONSTER) and c:IsAbleToDeck() end function c4779823.rettg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c4779823.filter(chkc) end if chk==0 then return Duel.IsExistingTarget(c4779823.filter,tp,LOCATION_GRAVE,0,1,e:GetHandler()) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK) local g=Duel.SelectTarget(tp,c4779823.filter,tp,LOCATION_GRAVE,0,1,99,e:GetHandler()) Duel.SetOperationInfo(0,CATEGORY_TODECK,g,g:GetCount(),0,0) Duel.SetOperationInfo(0,CATEGORY_RECOVER,nil,0,tp,g:GetCount()*300) end function c4779823.retop(e,tp,eg,ep,ev,re,r,rp) local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(Card.IsRelateToEffect,nil,e) local ct=Duel.SendtoDeck(g,nil,2,REASON_EFFECT) if ct>0 then Duel.Recover(tp,ct*300,REASON_EFFECT) end end function c4779823.discon(e,tp,eg,ep,ev,re,r,rp) return tp==Duel.GetTurnPlayer() end function c4779823.distg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.SetOperationInfo(0,CATEGORY_DECKDES,nil,0,tp,3) end function c4779823.disop(e,tp,eg,ep,ev,re,r,rp) Duel.DiscardDeck(tp,3,REASON_EFFECT) end