攻略
Combo
考据
好物分享
卡图故事
支缓
盘点整理
Duel Links
--No.83 ギャラクシー・クィーン function c48928529.initial_effect(c) --xyz summon aux.AddXyzProcedure(c,nil,1,3) c:EnableReviveLimit() --attack up local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(48928529,0)) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetCountLimit(1) e1:SetRange(LOCATION_MZONE) e1:SetCost(c48928529.cost) e1:SetOperation(c48928529.operation) c:RegisterEffect(e1) end c48928529.xyz_number=83 function c48928529.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST) end function c48928529.operation(e,tp,eg,ep,ev,re,r,rp,chk) local g=Duel.GetFieldGroup(tp,LOCATION_MZONE,0) local tc=g:GetFirst() while tc do local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE) e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END,2) e1:SetValue(1) tc:RegisterEffect(e1) local e2=Effect.CreateEffect(e:GetHandler()) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e2:SetCode(EFFECT_PIERCE) e2:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END,2) tc:RegisterEffect(e2) tc=g:GetNext() end end