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--インフェルニティ・ビートル function c49080532.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(49080532,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE) e1:SetCondition(c49080532.condition) e1:SetCost(c49080532.cost) e1:SetTarget(c49080532.target) e1:SetOperation(c49080532.operation) c:RegisterEffect(e1) end function c49080532.condition(e,tp,eg,ep,ev,re,r,rp) return Duel.GetFieldGroupCount(tp,LOCATION_HAND,0)==0 end function c49080532.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():IsReleasable() end Duel.Release(e:GetHandler(),REASON_COST) end function c49080532.filter(c,e,tp) return c:IsCode(49080532) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function c49080532.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>-1 and Duel.IsExistingMatchingCard(c49080532.filter,tp,LOCATION_DECK,0,1,nil,e,tp) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK) end function c49080532.operation(e,tp,eg,ep,ev,re,r,rp) if Duel.GetFieldGroupCount(tp,LOCATION_HAND,0)>0 then return end local ft=Duel.GetLocationCount(tp,LOCATION_MZONE) if ft<=0 then return end if ft>2 then ft=2 end if Duel.IsPlayerAffectedByEffect(tp,59822133) then ft=1 end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectMatchingCard(tp,c49080532.filter,tp,LOCATION_DECK,0,1,ft,nil,e,tp) if g:GetCount()>0 then Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP) end end