攻略
Combo
考据
好物分享
卡图故事
支缓
盘点整理
Duel Links
--スリーバーストショット・ドラゴン function c49725936.initial_effect(c) --link summon aux.AddLinkProcedure(c,aux.NOT(aux.FilterBoolFunction(Card.IsLinkType,TYPE_TOKEN)),2) c:EnableReviveLimit() --Negate local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(49725936,0)) e1:SetCategory(CATEGORY_NEGATE) e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL) e1:SetCode(EVENT_CHAINING) e1:SetRange(LOCATION_MZONE) e1:SetCountLimit(1) e1:SetCondition(c49725936.negcon) e1:SetTarget(c49725936.negtg) e1:SetOperation(c49725936.negop) c:RegisterEffect(e1) --pierce local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetCode(EFFECT_PIERCE) c:RegisterEffect(e2) --special summon local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(49725936,1)) e3:SetCategory(CATEGORY_SPECIAL_SUMMON) e3:SetType(EFFECT_TYPE_IGNITION) e3:SetProperty(EFFECT_FLAG_CARD_TARGET) e3:SetRange(LOCATION_MZONE) e3:SetCountLimit(1,49725936) e3:SetCondition(c49725936.spcon) e3:SetCost(c49725936.spcost) e3:SetTarget(c49725936.sptg) e3:SetOperation(c49725936.spop) c:RegisterEffect(e3) end function c49725936.negcon(e,tp,eg,ep,ev,re,r,rp) local ph=Duel.GetCurrentPhase() return (ph==PHASE_DAMAGE or ph==PHASE_DAMAGE_CAL) and not e:GetHandler():IsStatus(STATUS_BATTLE_DESTROYED) and (re:IsActiveType(TYPE_MONSTER) or re:IsHasType(EFFECT_TYPE_ACTIVATE)) and Duel.IsChainNegatable(ev) end function c49725936.negtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0) end function c49725936.negop(e,tp,eg,ep,ev,re,r,rp) Duel.NegateActivation(ev) end function c49725936.spcon(e,tp,eg,ep,ev,re,r,rp) return not e:GetHandler():IsStatus(STATUS_SPSUMMON_TURN) end function c49725936.spcost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():IsReleasable() end Duel.Release(e:GetHandler(),REASON_COST) end function c49725936.spfilter1(c,e,tp) return c:IsType(TYPE_LINK) and c:IsLinkBelow(2) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function c49725936.spfilter2(c,e,tp) return c:IsRace(RACE_DRAGON) and c:IsLevelBelow(4) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function c49725936.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_GRAVE) and c49725936.spfilter1(chkc,e,tp) end if chk==0 then return Duel.GetMZoneCount(tp,e:GetHandler())>0 and Duel.IsExistingTarget(c49725936.spfilter1,tp,LOCATION_GRAVE,0,1,e:GetHandler(),e,tp) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectTarget(tp,c49725936.spfilter1,tp,LOCATION_GRAVE,0,1,1,nil,e,tp) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0) end function c49725936.spop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) and Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)~=0 then if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end local g=Duel.GetMatchingGroup(c49725936.spfilter2,tp,LOCATION_HAND,0,nil,e,tp) if g:GetCount()>0 and Duel.SelectYesNo(tp,aux.Stringid(49725936,2)) then Duel.BreakEffect() Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local sg=g:Select(tp,1,1,nil) Duel.SpecialSummon(sg,0,tp,tp,false,false,POS_FACEUP) end end end