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--魔界闘士 バルムンク function c52639377.initial_effect(c) --synchro summon aux.AddSynchroProcedure(c,nil,aux.NonTuner(nil),1) c:EnableReviveLimit() --spsummon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(52639377,0)) e1:SetType(EFFECT_TYPE_TRIGGER_O+EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetCode(EVENT_TO_GRAVE) e1:SetCondition(c52639377.spcon) e1:SetTarget(c52639377.sptg) e1:SetOperation(c52639377.spop) c:RegisterEffect(e1) end function c52639377.spcon(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():IsReason(REASON_EFFECT) and e:GetHandler():IsReason(REASON_DESTROY) end function c52639377.spfilter(c,e,tp) return c:IsLevelBelow(4) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function c52639377.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c52639377.spfilter(chkc,e,tp) end if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingTarget(c52639377.spfilter,tp,LOCATION_GRAVE,0,1,e:GetHandler(),e,tp) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectTarget(tp,c52639377.spfilter,tp,LOCATION_GRAVE,0,1,1,e:GetHandler(),e,tp) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0) end function c52639377.spop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc and tc:IsRelateToEffect(e) then Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP) end end