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--幻獣機コンコルーダ function c53451824.initial_effect(c) --synchro summon aux.AddSynchroProcedure(c,nil,aux.NonTuner(nil),1) c:EnableReviveLimit() -- local e1=Effect.CreateEffect(c) e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE) e1:SetType(EFFECT_TYPE_FIELD) e1:SetRange(LOCATION_MZONE) e1:SetTargetRange(LOCATION_ONFIELD,0) e1:SetTarget(aux.TargetBoolFunction(Card.IsType,TYPE_TOKEN)) e1:SetValue(1) c:RegisterEffect(e1) local e2=e1:Clone() e2:SetCode(EFFECT_INDESTRUCTABLE_EFFECT) c:RegisterEffect(e2) --spsummon local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(53451824,0)) e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e3:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY+EFFECT_FLAG_DAMAGE_STEP) e3:SetCategory(CATEGORY_SPECIAL_SUMMON) e3:SetCode(EVENT_TO_GRAVE) e3:SetCondition(c53451824.spcon) e3:SetCost(c53451824.spcost) e3:SetTarget(c53451824.sptg) e3:SetOperation(c53451824.spop) c:RegisterEffect(e3) end function c53451824.spcon(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() return c:IsPreviousLocation(LOCATION_ONFIELD) and c:IsReason(REASON_DESTROY) and c:GetPreviousControler()==tp and c:GetReasonPlayer()==1-tp end function c53451824.spcost(e,tp,eg,ep,ev,re,r,rp,chk) local g=Duel.GetMatchingGroup(Card.IsType,tp,LOCATION_MZONE,0,nil,TYPE_TOKEN) e:SetLabel(g:GetCount()) if chk==0 then return g:GetCount()>0 and g:FilterCount(Card.IsReleasable,nil)==g:GetCount() end Duel.Release(g,REASON_COST) end function c53451824.spfilter(c,e,tp) return c:IsSetCard(0x101b) and c:IsLevelBelow(4) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function c53451824.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c53451824.spfilter(chkc,e,tp) end if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>-e:GetLabel()+1 and Duel.IsExistingTarget(c53451824.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectTarget(tp,c53451824.spfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0) end function c53451824.spop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc and tc:IsRelateToEffect(e) then Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP) end end