攻略
Combo
考据
好物分享
卡图故事
支缓
盘点整理
Duel Links
--ゼンマイウォリアー function c53540729.initial_effect(c) --atk/lv up local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(53540729,0)) e1:SetProperty(EFFECT_FLAG_NO_TURN_RESET+EFFECT_FLAG_CARD_TARGET) e1:SetCategory(CATEGORY_ATKCHANGE) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE) e1:SetCountLimit(1) e1:SetTarget(c53540729.target) e1:SetOperation(c53540729.operation) c:RegisterEffect(e1) end function c53540729.filter(c) return c:IsFaceup() and c:IsSetCard(0x58) and c:IsLevelAbove(1) end function c53540729.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c53540729.filter(chkc) end if chk==0 then return Duel.IsExistingTarget(c53540729.filter,tp,LOCATION_MZONE,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP) local g=Duel.SelectTarget(tp,c53540729.filter,tp,LOCATION_MZONE,0,1,1,nil) end function c53540729.operation(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local tc=Duel.GetFirstTarget() if tc:IsFaceup() and tc:IsRelateToEffect(e) then local e1=Effect.CreateEffect(c) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END) e1:SetValue(600) tc:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetCode(EFFECT_UPDATE_LEVEL) e2:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END) e2:SetValue(1) tc:RegisterEffect(e2) end end