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--焔征竜-ブラスター function c53804307.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(53804307,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_HAND+LOCATION_GRAVE) e1:SetCountLimit(1,53804307) e1:SetCost(c53804307.hspcost) e1:SetTarget(c53804307.hsptg) e1:SetOperation(c53804307.hspop) c:RegisterEffect(e1) --return local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(53804307,1)) e2:SetCategory(CATEGORY_TOHAND) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F) e2:SetRange(LOCATION_MZONE) e2:SetCountLimit(1,53804307) e2:SetCode(EVENT_PHASE+PHASE_END) e2:SetCondition(c53804307.retcon) e2:SetTarget(c53804307.rettg) e2:SetOperation(c53804307.retop) c:RegisterEffect(e2) --destroy local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(53804307,2)) e3:SetCategory(CATEGORY_DESTROY) e3:SetType(EFFECT_TYPE_IGNITION) e3:SetRange(LOCATION_HAND) e3:SetProperty(EFFECT_FLAG_CARD_TARGET) e3:SetCountLimit(1,53804307) e3:SetCost(c53804307.descost) e3:SetTarget(c53804307.destg) e3:SetOperation(c53804307.desop) c:RegisterEffect(e3) --search local e4=Effect.CreateEffect(c) e4:SetDescription(aux.Stringid(53804307,3)) e4:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e4:SetCode(EVENT_REMOVE) e4:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY) e4:SetCountLimit(1,53804307) e4:SetTarget(c53804307.thtg) e4:SetOperation(c53804307.thop) c:RegisterEffect(e4) end function c53804307.rfilter(c) return (c:IsRace(RACE_DRAGON) or c:IsAttribute(ATTRIBUTE_FIRE)) and c:IsAbleToRemoveAsCost() end function c53804307.hspcost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c53804307.rfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,2,e:GetHandler()) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) local g=Duel.SelectMatchingCard(tp,c53804307.rfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,2,2,e:GetHandler()) Duel.Remove(g,POS_FACEUP,REASON_COST) end function c53804307.hsptg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0) end function c53804307.hspop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if not c:IsRelateToEffect(e) then return end Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP) end function c53804307.retcon(e,tp,eg,ep,ev,re,r,rp) return Duel.GetTurnPlayer()~=tp and e:GetHandler():IsSummonType(SUMMON_TYPE_SPECIAL) end function c53804307.rettg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,e:GetHandler(),1,0,0) end function c53804307.retop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if c:IsRelateToEffect(e) and c:IsFaceup() then Duel.SendtoHand(c,nil,REASON_EFFECT) end end function c53804307.dfilter(c) return c:IsAttribute(ATTRIBUTE_FIRE) and c:IsDiscardable() and c:IsAbleToGraveAsCost() end function c53804307.descost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():IsDiscardable() and e:GetHandler():IsAbleToGraveAsCost() and Duel.IsExistingMatchingCard(c53804307.dfilter,tp,LOCATION_HAND,0,1,e:GetHandler()) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DISCARD) local g=Duel.SelectMatchingCard(tp,c53804307.dfilter,tp,LOCATION_HAND,0,1,1,e:GetHandler()) g:AddCard(e:GetHandler()) Duel.SendtoGrave(g,REASON_COST+REASON_DISCARD) end function c53804307.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsOnField() end if chk==0 then return Duel.IsExistingTarget(aux.TRUE,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) local g=Duel.SelectTarget(tp,aux.TRUE,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0) end function c53804307.desop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) then Duel.Destroy(tc,REASON_EFFECT) end end function c53804307.thfilter(c) return c:IsRace(RACE_DRAGON) and c:IsAttribute(ATTRIBUTE_FIRE) and c:IsAbleToHand() end function c53804307.thtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c53804307.thfilter,tp,LOCATION_DECK,0,1,nil) end Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK) end function c53804307.thop(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectMatchingCard(tp,c53804307.thfilter,tp,LOCATION_DECK,0,1,1,nil) if g:GetCount()>0 then Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,g) end end