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--海亀壊獣ガメシエル function c55063751.initial_effect(c) c:SetUniqueOnField(1,0,aux.FilterBoolFunction(Card.IsSetCard,0xd3),LOCATION_MZONE) --special summon rule local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetRange(LOCATION_HAND) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_SPSUM_PARAM) e1:SetTargetRange(POS_FACEUP_ATTACK,1) e1:SetCondition(c55063751.spcon) e1:SetOperation(c55063751.spop) c:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetCode(EFFECT_SPSUMMON_PROC) e2:SetRange(LOCATION_HAND) e2:SetProperty(EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_SPSUM_PARAM) e2:SetTargetRange(POS_FACEUP_ATTACK,0) e2:SetCondition(c55063751.spcon2) c:RegisterEffect(e2) --negate local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(55063751,0)) e3:SetCategory(CATEGORY_NEGATE+CATEGORY_REMOVE) e3:SetType(EFFECT_TYPE_QUICK_O) e3:SetCode(EVENT_CHAINING) e3:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL) e3:SetRange(LOCATION_MZONE) e3:SetCondition(c55063751.negcon) e3:SetCost(c55063751.negcost) e3:SetTarget(c55063751.negtg) e3:SetOperation(c55063751.negop) c:RegisterEffect(e3) end function c55063751.spfilter(c,tp) return c:IsReleasable() and Duel.GetMZoneCount(1-tp,c,tp)>0 end function c55063751.spcon(e,c) if c==nil then return true end local tp=c:GetControler() return Duel.IsExistingMatchingCard(c55063751.spfilter,tp,0,LOCATION_MZONE,1,nil,tp) end function c55063751.spop(e,tp,eg,ep,ev,re,r,rp,c) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE) local g=Duel.SelectMatchingCard(tp,c55063751.spfilter,tp,0,LOCATION_MZONE,1,1,nil,tp) Duel.Release(g,REASON_COST) end function c55063751.cfilter(c) return c:IsFaceup() and c:IsSetCard(0xd3) end function c55063751.spcon2(e,c) if c==nil then return true end local tp=c:GetControler() return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingMatchingCard(c55063751.cfilter,tp,0,LOCATION_MZONE,1,nil) end function c55063751.negcon(e,tp,eg,ep,ev,re,r,rp) if ep==tp or e:GetHandler():IsStatus(STATUS_BATTLE_DESTROYED) then return false end return not re:GetHandler():IsCode(55063751) and Duel.IsChainNegatable(ev) end function c55063751.negcost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsCanRemoveCounter(tp,1,1,0x37,2,REASON_COST) end Duel.RemoveCounter(tp,1,1,0x37,2,REASON_COST) end function c55063751.negtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return re:GetHandler():IsAbleToRemove() end Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0) if re:GetHandler():IsRelateToEffect(re) then Duel.SetOperationInfo(0,CATEGORY_REMOVE,eg,1,0,0) end end function c55063751.negop(e,tp,eg,ep,ev,re,r,rp) if Duel.NegateActivation(ev) and re:GetHandler():IsRelateToEffect(re) then Duel.Remove(eg,POS_FACEUP,REASON_EFFECT) end end