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--真竜の黙示録 function c61529473.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(TIMING_DAMAGE_STEP,TIMING_DAMAGE_STEP+TIMING_END_PHASE) c:RegisterEffect(e1) --destory and atk & def down local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(61529473,0)) e2:SetCategory(CATEGORY_DESTROY+CATEGORY_ATKCHANGE+CATEGORY_DEFCHANGE) e2:SetType(EFFECT_TYPE_QUICK_O) e2:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP) e2:SetCode(EVENT_FREE_CHAIN) e2:SetHintTiming(TIMING_DAMAGE_STEP,TIMING_DAMAGE_STEP+TIMING_END_PHASE) e2:SetRange(LOCATION_SZONE) e2:SetCountLimit(1,61529473) e2:SetCondition(aux.dscon) e2:SetCost(c61529473.cost) e2:SetTarget(c61529473.atktg) e2:SetOperation(c61529473.atkop) c:RegisterEffect(e2) --tribute summon local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(61529473,1)) e3:SetCategory(CATEGORY_SUMMON) e3:SetType(EFFECT_TYPE_QUICK_O) e3:SetCode(EVENT_FREE_CHAIN) e3:SetHintTiming(0,TIMING_MAIN_END) e3:SetRange(LOCATION_SZONE) e3:SetCountLimit(1,61529474) e3:SetCondition(c61529473.sumcon) e3:SetCost(c61529473.cost) e3:SetTarget(c61529473.sumtg) e3:SetOperation(c61529473.sumop) c:RegisterEffect(e3) --destroy local e4=Effect.CreateEffect(c) e4:SetDescription(aux.Stringid(61529473,2)) e4:SetCategory(CATEGORY_DESTROY) e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e4:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY) e4:SetCode(EVENT_TO_GRAVE) e4:SetCountLimit(1,61529475) e4:SetCondition(c61529473.descon) e4:SetTarget(c61529473.destg) e4:SetOperation(c61529473.desop) c:RegisterEffect(e4) end function c61529473.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetFlagEffect(tp,61529473)==0 end Duel.RegisterFlagEffect(tp,61529473,RESET_CHAIN,0,1) end function c61529473.tgfilter(c) return c:IsFaceup() and c:IsSetCard(0xf9) end function c61529473.atktg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) local c=e:GetHandler() if chkc then return chkc:IsLocation(LOCATION_ONFIELD) and chkc:IsControler(tp) and c61529473.tgfilter(chkc) and chkc~=c end if chk==0 then return Duel.IsExistingTarget(c61529473.tgfilter,tp,LOCATION_ONFIELD,0,1,c) and Duel.IsExistingMatchingCard(Card.IsFaceup,tp,0,LOCATION_MZONE,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) local g=Duel.SelectTarget(tp,c61529473.tgfilter,tp,LOCATION_ONFIELD,0,1,1,c) Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0) end function c61529473.atkop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if not c:IsRelateToEffect(e) then return end local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) and Duel.Destroy(tc,REASON_EFFECT)~=0 then local g=Duel.GetMatchingGroup(Card.IsFaceup,tp,0,LOCATION_MZONE,nil) local tc2=g:GetFirst() while tc2 do local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_SET_ATTACK_FINAL) e1:SetValue(math.ceil(tc2:GetAttack()/2)) e1:SetReset(RESET_EVENT+RESETS_STANDARD) tc2:RegisterEffect(e1) local e2=e1:Clone() e2:SetCode(EFFECT_SET_DEFENSE_FINAL) e2:SetValue(math.ceil(tc2:GetDefense()/2)) tc2:RegisterEffect(e2) tc2=g:GetNext() end end end function c61529473.sumcon(e,tp,eg,ep,ev,re,r,rp) local ph=Duel.GetCurrentPhase() return Duel.GetTurnPlayer()~=tp and (ph==PHASE_MAIN1 or ph==PHASE_MAIN2) end function c61529473.sumfilter(c) return c:IsSetCard(0xf9) and c:IsSummonable(true,nil,1) end function c61529473.sumtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c61529473.sumfilter,tp,LOCATION_HAND,0,1,nil) end Duel.SetOperationInfo(0,CATEGORY_SUMMON,nil,1,0,0) end function c61529473.sumop(e,tp,eg,ep,ev,re,r,rp) if not e:GetHandler():IsRelateToEffect(e) then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SUMMON) local g=Duel.SelectMatchingCard(tp,c61529473.sumfilter,tp,LOCATION_HAND,0,1,1,nil) local tc=g:GetFirst() if tc then Duel.Summon(tp,tc,true,nil,1) end end function c61529473.descon(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():IsPreviousLocation(LOCATION_SZONE) end function c61529473.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) end if chk==0 then return Duel.IsExistingTarget(nil,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) local g=Duel.SelectTarget(tp,nil,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0) end function c61529473.desop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) then Duel.Destroy(tc,REASON_EFFECT) end end