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--スターダスト・ドラゴン/バスター function c61257789.initial_effect(c) aux.AddCodeList(c,80280737) c:EnableReviveLimit() --Cannot special summon local e1=Effect.CreateEffect(c) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_SPSUMMON_CONDITION) e1:SetValue(aux.FALSE) c:RegisterEffect(e1) --Negate local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(61257789,0)) e2:SetCategory(CATEGORY_NEGATE+CATEGORY_DESTROY) e2:SetType(EFFECT_TYPE_QUICK_O) e2:SetCode(EVENT_CHAINING) e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL) e2:SetRange(LOCATION_MZONE) e2:SetCondition(c61257789.negcon) e2:SetCost(c61257789.negcost) e2:SetTarget(c61257789.negtg) e2:SetOperation(c61257789.negop) c:RegisterEffect(e2) --Revive local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(61257789,1)) e3:SetType(EFFECT_TYPE_TRIGGER_O+EFFECT_TYPE_FIELD) e3:SetCategory(CATEGORY_SPECIAL_SUMMON) e3:SetCode(EVENT_PHASE+PHASE_END) e3:SetRange(LOCATION_GRAVE) e3:SetCountLimit(1) e3:SetTarget(c61257789.sumtg) e3:SetOperation(c61257789.sumop) c:RegisterEffect(e3) --Special summon local e4=Effect.CreateEffect(c) e4:SetDescription(aux.Stringid(61257789,2)) e4:SetType(EFFECT_TYPE_TRIGGER_O+EFFECT_TYPE_SINGLE) e4:SetCategory(CATEGORY_SPECIAL_SUMMON) e4:SetProperty(EFFECT_FLAG_CARD_TARGET) e4:SetCode(EVENT_DESTROYED) e4:SetCondition(c61257789.spcon) e4:SetTarget(c61257789.sptg) e4:SetOperation(c61257789.spop) c:RegisterEffect(e4) end c61257789.assault_name=44508094 function c61257789.negcon(e,tp,eg,ep,ev,re,r,rp) return not e:GetHandler():IsStatus(STATUS_BATTLE_DESTROYED) and Duel.IsChainNegatable(ev) end function c61257789.negcost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():IsReleasable() end Duel.Release(e:GetHandler(),REASON_COST) end function c61257789.negtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0) if re:GetHandler():IsDestructable() and re:GetHandler():IsRelateToEffect(re) then Duel.SetOperationInfo(0,CATEGORY_DESTROY,eg,1,0,0) end end function c61257789.negop(e,tp,eg,ep,ev,re,r,rp) if Duel.NegateActivation(ev) and re:GetHandler():IsRelateToEffect(re)then Duel.Destroy(eg,REASON_EFFECT) end e:GetHandler():RegisterFlagEffect(61257789,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,0) end function c61257789.sumtg(e,tp,eg,ep,ev,re,r,rp,chk) local c=e:GetHandler() if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and c:GetFlagEffect(61257789)>0 and c:IsCanBeSpecialSummoned(e,0,tp,true,false) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0) end function c61257789.sumop(e,tp,eg,ep,ev,re,r,rp) if e:GetHandler():IsRelateToEffect(e) then Duel.SpecialSummon(e:GetHandler(),0,tp,tp,true,false,POS_FACEUP) end end function c61257789.spcon(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():IsPreviousLocation(LOCATION_ONFIELD) end function c61257789.spfilter(c,e,tp) return c:IsCode(44508094) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function c61257789.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c61257789.spfilter(chkc,e,tp) end if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingTarget(c61257789.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectTarget(tp,c61257789.spfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0) end function c61257789.spop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) then Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP) end end