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--サモン・ソーサレス function c61665245.initial_effect(c) --link summon aux.AddLinkProcedure(c,aux.NOT(aux.FilterBoolFunction(Card.IsLinkType,TYPE_TOKEN)),2,99,c61665245.lcheck) c:EnableReviveLimit() --special summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(61665245,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_SPSUMMON_SUCCESS) e1:SetProperty(EFFECT_FLAG_DELAY) e1:SetCondition(c61665245.spcon1) e1:SetTarget(c61665245.sptg1) e1:SetOperation(c61665245.spop1) c:RegisterEffect(e1) --special summon local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(61665245,1)) e2:SetCategory(CATEGORY_SPECIAL_SUMMON) e2:SetType(EFFECT_TYPE_IGNITION) e2:SetProperty(EFFECT_FLAG_CARD_TARGET) e2:SetRange(LOCATION_MZONE) e2:SetCountLimit(1,61665245) e2:SetTarget(c61665245.sptg2) e2:SetOperation(c61665245.spop2) c:RegisterEffect(e2) end function c61665245.lcheck(g) return g:GetClassCount(Card.GetLinkRace)==1 end function c61665245.spcon1(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():IsSummonType(SUMMON_TYPE_LINK) end function c61665245.spfilter1(c,e,tp,zone) return c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_DEFENSE,1-tp,zone) end function c61665245.sptg1(e,tp,eg,ep,ev,re,r,rp,chk) local zone=e:GetHandler():GetLinkedZone(1-tp) if chk==0 then return Duel.GetLocationCount(1-tp,LOCATION_MZONE,tp,LOCATION_REASON_TOFIELD,zone)>0 and Duel.IsExistingMatchingCard(c61665245.spfilter1,tp,LOCATION_HAND,0,1,nil,e,tp,zone) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND) end function c61665245.spop1(e,tp,eg,ep,ev,re,r,rp) local zone=e:GetHandler():GetLinkedZone(1-tp) if Duel.GetLocationCount(1-tp,LOCATION_MZONE,tp,LOCATION_REASON_TOFIELD,zone)<=0 then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectMatchingCard(tp,c61665245.spfilter1,tp,LOCATION_HAND,0,1,1,nil,e,tp,zone) if g:GetCount()>0 then Duel.SpecialSummon(g,0,tp,1-tp,false,false,POS_FACEUP_DEFENSE,zone) end end function c61665245.spfilter2(c,e,tp,lg) return c:IsFaceup() and lg:IsContains(c) and Duel.IsExistingMatchingCard(c61665245.spfilter3,tp,LOCATION_DECK,0,1,nil,e,tp,c:GetRace()) end function c61665245.spfilter_chkc(c,e,tp,lg,rc) return c:IsFaceup() and lg:IsContains(c) and (c:GetRace()&rc)==rc end function c61665245.spfilter3(c,e,tp,rac) if not c:IsRace(rac) then return false end local ok=false for p=0,1 do local zone=e:GetHandler():GetLinkedZone(p)&0xff ok=ok or (Duel.GetLocationCount(p,LOCATION_MZONE,tp,LOCATION_REASON_TOFIELD,zone)>0 and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_DEFENSE,p,zone)) end return ok end function c61665245.sptg2(e,tp,eg,ep,ev,re,r,rp,chk,chkc) local c=e:GetHandler() local zone={} zone[0]=c:GetLinkedZone(0) zone[1]=c:GetLinkedZone(1) local lg=c:GetLinkedGroup() if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c61665245.spfilter_chkc(chkc,e,tp,lg,e:GetLabel()) end if chk==0 then return Duel.IsExistingTarget(c61665245.spfilter2,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil,e,tp,lg) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET) local g=Duel.SelectTarget(tp,c61665245.spfilter2,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil,e,tp,lg) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK) e:SetLabel(g:GetFirst():GetRace()) end function c61665245.spop2(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local tc=Duel.GetFirstTarget() if not c:IsRelateToEffect(e) or not tc:IsRelateToEffect(e) or tc:IsFacedown() then return end local zone={} local flag={} for p=0,1 do zone[p]=c:GetLinkedZone(p)&0xff local _,flag_tmp=Duel.GetLocationCount(p,LOCATION_MZONE,tp,LOCATION_REASON_TOFIELD,zone[p]) flag[p]=(~flag_tmp)&0x7f end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectMatchingCard(tp,c61665245.spfilter3,tp,LOCATION_DECK,0,1,1,nil,e,tp,tc:GetRace()) local sc=g:GetFirst() if sc then local ava_zone=0 for p=0,1 do if sc:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_DEFENSE,p,zone[p]) then ava_zone=ava_zone|(flag[p]<<(p==tp and 0 or 16)) end end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOZONE) local sel_zone=Duel.SelectDisableField(tp,1,LOCATION_MZONE,LOCATION_MZONE,0x00ff00ff&(~ava_zone)) local sump=0 if sel_zone&0xff>0 then sump=tp else sump=1-tp sel_zone=sel_zone>>16 end if Duel.SpecialSummonStep(sc,0,tp,sump,false,false,POS_FACEUP_DEFENSE,sel_zone) then local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_DISABLE) e1:SetReset(RESET_EVENT+RESETS_STANDARD) sc:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetCode(EFFECT_DISABLE_EFFECT) e2:SetReset(RESET_EVENT+RESETS_STANDARD) sc:RegisterEffect(e2) end Duel.SpecialSummonComplete() end end