攻略
Combo
考据
好物分享
卡图故事
支缓
盘点整理
Duel Links
--ヴァンパイア帝国 function c62188962.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --atk local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetRange(LOCATION_FZONE) e2:SetCode(EFFECT_UPDATE_ATTACK) e2:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE) e2:SetTarget(aux.TargetBoolFunction(Card.IsRace,RACE_ZOMBIE)) e2:SetCondition(c62188962.atkcon) e2:SetValue(500) c:RegisterEffect(e2) --destroy local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(62188962,0)) e3:SetCategory(CATEGORY_DESTROY+CATEGORY_TOGRAVE+CATEGORY_HANDES+CATEGORY_DECKDES) e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F) e3:SetProperty(EFFECT_FLAG_CARD_TARGET) e3:SetCode(EVENT_TO_GRAVE) e3:SetRange(LOCATION_FZONE) e3:SetCountLimit(1) e3:SetCondition(c62188962.descon) e3:SetTarget(c62188962.destg) e3:SetOperation(c62188962.desop) c:RegisterEffect(e3) end function c62188962.atkcon(e) return Duel.GetCurrentPhase()==PHASE_DAMAGE_CAL end function c62188962.cfilter(c,tp) return c:IsPreviousLocation(LOCATION_DECK) and c:GetPreviousControler()==tp end function c62188962.descon(e,tp,eg,ep,ev,re,r,rp) return eg:IsExists(c62188962.cfilter,1,nil,1-tp) end function c62188962.tgfilter(c) return c:IsSetCard(0x8e) and c:IsAttribute(ATTRIBUTE_DARK) and c:IsAbleToGrave() end function c62188962.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsOnField() end if chk==0 then return not e:GetHandler():IsStatus(STATUS_CHAINING) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) local g=Duel.SelectTarget(tp,aux.TRUE,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_HAND+LOCATION_DECK) Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0) end function c62188962.desop(e,tp,eg,ep,ev,re,r,rp) if not e:GetHandler():IsRelateToEffect(e) then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE) local g=Duel.SelectMatchingCard(tp,c62188962.tgfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,1,nil) if g:GetCount()>0 then Duel.SendtoGrave(g,REASON_EFFECT) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) then Duel.Destroy(tc,REASON_EFFECT) end end end