攻略
Combo
考据
好物分享
卡图故事
支缓
盘点整理
Duel Links
--エーリアン・ハンター function c62315111.initial_effect(c) --chain attack local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e1:SetCode(EVENT_BATTLED) e1:SetOperation(c62315111.regop) c:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(62315111,0)) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e2:SetCode(EVENT_BATTLE_DESTROYING) e2:SetCondition(c62315111.atcon) e2:SetOperation(c62315111.atop) c:RegisterEffect(e2) end function c62315111.regop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local bc=c:GetBattleTarget() if bc and bc:GetCounter(0x100e)>0 then c:RegisterFlagEffect(62315111,RESET_PHASE+PHASE_DAMAGE,0,1) end end function c62315111.atcon(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() return aux.bdcon(e,tp,eg,ep,ev,re,r,rp) and c:IsChainAttackable() and c:GetFlagEffect(62315111)~=0 end function c62315111.atop(e,tp,eg,ep,ev,re,r,rp) Duel.ChainAttack() end