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--幻影騎士団ブレイクソード function c62709239.initial_effect(c) --xyz summon aux.AddXyzProcedure(c,nil,3,2) c:EnableReviveLimit() --Destroy local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(62709239,0)) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetRange(LOCATION_MZONE) e1:SetCountLimit(1) e1:SetCost(c62709239.descost) e1:SetTarget(c62709239.destg) e1:SetOperation(c62709239.desop) c:RegisterEffect(e1) --spsummon local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(62709239,1)) e2:SetCategory(CATEGORY_SPECIAL_SUMMON) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e2:SetCode(EVENT_DESTROYED) e2:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY) e2:SetCondition(c62709239.spcon) e2:SetTarget(c62709239.sptg) e2:SetOperation(c62709239.spop) c:RegisterEffect(e2) end function c62709239.descost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST) end function c62709239.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return false end if chk==0 then return Duel.IsExistingTarget(aux.TRUE,tp,LOCATION_ONFIELD,0,1,nil) and Duel.IsExistingTarget(aux.TRUE,tp,0,LOCATION_ONFIELD,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) local g1=Duel.SelectTarget(tp,aux.TRUE,tp,LOCATION_ONFIELD,0,1,1,nil) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) local g2=Duel.SelectTarget(tp,aux.TRUE,tp,0,LOCATION_ONFIELD,1,1,nil) g1:Merge(g2) Duel.SetOperationInfo(0,CATEGORY_DESTROY,g1,2,0,0) end function c62709239.desop(e,tp,eg,ep,ev,re,r,rp) local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS) local tg=g:Filter(Card.IsRelateToEffect,nil,e) if tg:GetCount()>0 then Duel.Destroy(tg,REASON_EFFECT) end end function c62709239.spcon(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() return c:IsPreviousLocation(LOCATION_MZONE) and c:IsSummonType(SUMMON_TYPE_XYZ) end function c62709239.spfilter1(c,e,tp) return c:GetLevel()>0 and c:IsSetCard(0x10db) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) and Duel.IsExistingTarget(c62709239.spfilter2,tp,LOCATION_GRAVE,0,1,c,c:GetLevel(),e,tp) end function c62709239.spfilter2(c,lv,e,tp) return c:GetLevel()==lv and c:IsSetCard(0x10db) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function c62709239.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return false end if chk==0 then return not Duel.IsPlayerAffectedByEffect(tp,59822133) and Duel.GetLocationCount(tp,LOCATION_MZONE)>1 and Duel.IsExistingTarget(c62709239.spfilter1,tp,LOCATION_GRAVE,0,1,nil,e,tp) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g1=Duel.SelectTarget(tp,c62709239.spfilter1,tp,LOCATION_GRAVE,0,1,1,nil,e,tp) local tc1=g1:GetFirst() Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g2=Duel.SelectTarget(tp,c62709239.spfilter2,tp,LOCATION_GRAVE,0,1,1,tc1,tc1:GetLevel(),e,tp) g1:Merge(g2) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g1,2,0,0) end function c62709239.spop(e,tp,eg,ep,ev,re,r,rp) local ft=Duel.GetLocationCount(tp,LOCATION_MZONE) local tg=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS) local g=tg:Filter(Card.IsRelateToEffect,nil,e) local ct=g:GetCount() if ft>0 and ct<=ft and (ct==1 or not Duel.IsPlayerAffectedByEffect(tp,59822133)) then local tc=g:GetFirst() while tc do Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP) local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UPDATE_LEVEL) e1:SetReset(RESET_EVENT+0x1fe0000) e1:SetValue(1) tc:RegisterEffect(e1) tc=g:GetNext() end Duel.SpecialSummonComplete() end local e2=Effect.CreateEffect(e:GetHandler()) e2:SetType(EFFECT_TYPE_FIELD) e2:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON) e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e2:SetTargetRange(1,0) e2:SetTarget(c62709239.splimit) e2:SetReset(RESET_PHASE+PHASE_END) Duel.RegisterEffect(e2,tp) end function c62709239.splimit(e,c) return not c:IsAttribute(ATTRIBUTE_DARK) end