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Duel Links
--ドラゴン・シールド function c63300440.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_EQUIP) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_CONTINUOUS_TARGET) e1:SetTarget(c63300440.target) e1:SetOperation(c63300440.operation) c:RegisterEffect(e1) --Equip limit local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetCode(EFFECT_EQUIP_LIMIT) e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e2:SetValue(c63300440.eqlimit) c:RegisterEffect(e2) -- local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_EQUIP) e3:SetCode(EFFECT_INDESTRUCTABLE_BATTLE) e3:SetValue(1) c:RegisterEffect(e3) local e4=e3:Clone() e4:SetCode(EFFECT_INDESTRUCTABLE_EFFECT) c:RegisterEffect(e4) local e5=e3:Clone() e5:SetCode(EFFECT_NO_BATTLE_DAMAGE) e5:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE) c:RegisterEffect(e5) local e6=e3:Clone() e6:SetCode(EFFECT_AVOID_BATTLE_DAMAGE) e6:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE) c:RegisterEffect(e6) end function c63300440.eqlimit(e,c) return c:IsRace(RACE_DRAGON) end function c63300440.filter(c) return c:IsFaceup() and c:IsRace(RACE_DRAGON) end function c63300440.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) and c63300440.filter(chkc) end if chk==0 then return Duel.IsExistingTarget(c63300440.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP) Duel.SelectTarget(tp,c63300440.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_EQUIP,e:GetHandler(),1,0,0) end function c63300440.operation(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if e:GetHandler():IsRelateToEffect(e) and tc:IsRelateToEffect(e) and tc:IsFaceup() then Duel.Equip(tp,e:GetHandler(),tc) end end