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--サウザンド・アイズ・サクリファイス function c63519819.initial_effect(c) --fusion material c:EnableReviveLimit() aux.AddFusionProcCode2(c,64631466,27125110,true,true) --equip local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(63519819,0)) e1:SetCategory(CATEGORY_EQUIP) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetRange(LOCATION_MZONE) e1:SetCountLimit(1) e1:SetCondition(c63519819.eqcon) e1:SetTarget(c63519819.eqtg) e1:SetOperation(c63519819.eqop) c:RegisterEffect(e1) --cannot attack local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetRange(LOCATION_MZONE) e2:SetCode(EFFECT_CANNOT_ATTACK) e2:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE) e2:SetTarget(c63519819.antarget) c:RegisterEffect(e2) local e3=e2:Clone() e3:SetCode(EFFECT_CANNOT_CHANGE_POSITION) e3:SetProperty(EFFECT_FLAG_SET_AVAILABLE) c:RegisterEffect(e3) --atk/def local e4=Effect.CreateEffect(c) e4:SetType(EFFECT_TYPE_SINGLE) e4:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e4:SetRange(LOCATION_MZONE) e4:SetCode(EFFECT_SET_ATTACK) e4:SetCondition(c63519819.adcon) e4:SetValue(c63519819.atkval) c:RegisterEffect(e4) local e5=Effect.CreateEffect(c) e5:SetType(EFFECT_TYPE_SINGLE) e5:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e5:SetRange(LOCATION_MZONE) e5:SetCode(EFFECT_SET_DEFENSE) e5:SetCondition(c63519819.adcon) e5:SetValue(c63519819.defval) c:RegisterEffect(e5) end function c63519819.eqcon(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() return c63519819.can_equip_monster(c) end function c63519819.eqfilter(c) return c:GetFlagEffect(63519819)~=0 end function c63519819.can_equip_monster(c) local g=c:GetEquipGroup():Filter(c63519819.eqfilter,nil) return g:GetCount()==0 end function c63519819.eqtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1-tp) and chkc:IsAbleToChangeControler() end if chk==0 then return Duel.GetLocationCount(tp,LOCATION_SZONE)>0 and Duel.IsExistingTarget(Card.IsAbleToChangeControler,tp,0,LOCATION_MZONE,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP) local g=Duel.SelectTarget(tp,Card.IsAbleToChangeControler,tp,0,LOCATION_MZONE,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_EQUIP,g,1,0,0) end function c63519819.eqlimit(e,c) return e:GetOwner()==c end function c63519819.equip_monster(c,tp,tc) if not Duel.Equip(tp,tc,c,false) then return end --Add Equip limit tc:RegisterFlagEffect(63519819,RESET_EVENT+RESETS_STANDARD,0,0) local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_OWNER_RELATE) e1:SetCode(EFFECT_EQUIP_LIMIT) e1:SetReset(RESET_EVENT+RESETS_STANDARD) e1:SetValue(c63519819.eqlimit) tc:RegisterEffect(e1) --substitute local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_EQUIP) e2:SetCode(EFFECT_DESTROY_SUBSTITUTE) e2:SetProperty(EFFECT_FLAG_SET_AVAILABLE) e2:SetReset(RESET_EVENT+RESETS_STANDARD) e2:SetValue(c63519819.repval) tc:RegisterEffect(e2) end function c63519819.eqop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) and tc:IsType(TYPE_MONSTER) and tc:IsControler(1-tp) then c63519819.equip_monster(c,tp,tc) end end function c63519819.repval(e,re,r,rp) return bit.band(r,REASON_BATTLE)~=0 end function c63519819.antarget(e,c) return c~=e:GetHandler() end function c63519819.adcon(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local g=c:GetEquipGroup():Filter(c63519819.eqfilter,nil) return g:GetCount()>0 end function c63519819.atkval(e,c) local c=e:GetHandler() local g=c:GetEquipGroup():Filter(c63519819.eqfilter,nil) local atk=g:GetFirst():GetTextAttack() if g:GetFirst():IsFacedown() or bit.band(g:GetFirst():GetOriginalType(),TYPE_MONSTER)==0 or atk<0 then return 0 else return atk end end function c63519819.defval(e,c) local c=e:GetHandler() local g=c:GetEquipGroup():Filter(c63519819.eqfilter,nil) local def=g:GetFirst():GetTextDefense() if g:GetFirst():IsFacedown() or bit.band(g:GetFirst():GetOriginalType(),TYPE_MONSTER)==0 or def<0 then return 0 else return def end end