攻略
Combo
考据
好物分享
卡图故事
支缓
盘点整理
Duel Links
--虚無の波動 function c63665606.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --atk,def local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetRange(LOCATION_SZONE) e2:SetTargetRange(LOCATION_MZONE,0) e2:SetCode(EFFECT_UPDATE_ATTACK) e2:SetCondition(c63665606.atcon) e2:SetTarget(aux.TargetBoolFunction(Card.IsSetCard,0xb)) e2:SetValue(400) c:RegisterEffect(e2) local e3=e2:Clone() e3:SetCode(EFFECT_UPDATE_DEFENSE) c:RegisterEffect(e3) --discard local e4=Effect.CreateEffect(c) e4:SetDescription(aux.Stringid(63665606,0)) e4:SetCategory(CATEGORY_TOGRAVE) e4:SetType(EFFECT_TYPE_IGNITION) e4:SetRange(LOCATION_SZONE) e4:SetCost(c63665606.discost) e4:SetTarget(c63665606.distg) e4:SetOperation(c63665606.disop) c:RegisterEffect(e4) end function c63665606.atcon(e) return Duel.GetFieldGroupCount(e:GetHandlerPlayer(),LOCATION_HAND,0)==0 end function c63665606.discost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():IsAbleToGraveAsCost() end Duel.SendtoGrave(e:GetHandler(),REASON_COST) end function c63665606.distg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetFieldGroupCount(tp,LOCATION_HAND,0)>0 end Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,0,LOCATION_HAND) end function c63665606.disop(e,tp,eg,ep,ev,re,r,rp) local g=Duel.GetFieldGroup(tp,LOCATION_HAND,0) Duel.SendtoGrave(g,REASON_EFFECT) end