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--No.38 希望魁竜タイタニック・ギャラクシー function c63767246.initial_effect(c) --xyz summon aux.AddXyzProcedure(c,nil,8,2) c:EnableReviveLimit() --negate local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(63767246,0)) e1:SetCategory(CATEGORY_DISABLE) e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetCode(EVENT_CHAINING) e1:SetCountLimit(1) e1:SetRange(LOCATION_MZONE) e1:SetCondition(c63767246.discon) e1:SetTarget(c63767246.distg) e1:SetOperation(c63767246.disop) c:RegisterEffect(e1) --change battle target local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(63767246,1)) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e2:SetCode(EVENT_ATTACK_ANNOUNCE) e2:SetRange(LOCATION_MZONE) e2:SetCondition(c63767246.cbcon) e2:SetCost(c63767246.cbcost) e2:SetOperation(c63767246.cbop) c:RegisterEffect(e2) --atk up local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(63767246,2)) e3:SetCategory(CATEGORY_ATKCHANGE) e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e3:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY) e3:SetCode(EVENT_DESTROYED) e3:SetRange(LOCATION_MZONE) e3:SetCondition(c63767246.atkcon) e3:SetTarget(c63767246.atktg) e3:SetOperation(c63767246.atkop) c:RegisterEffect(e3) end c63767246.xyz_number=38 function c63767246.discon(e,tp,eg,ep,ev,re,r,rp) local loc=Duel.GetChainInfo(ev,CHAININFO_TRIGGERING_LOCATION) return bit.band(loc,LOCATION_SZONE)~=0 and re:IsActiveType(TYPE_SPELL) and Duel.IsChainDisablable(ev) and not e:GetHandler():IsStatus(STATUS_BATTLE_DESTROYED) end function c63767246.distg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.SetOperationInfo(0,CATEGORY_DISABLE,eg,1,0,0) end function c63767246.disop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local rc=re:GetHandler() if Duel.NegateEffect(ev) and c:IsRelateToEffect(e) and rc:IsRelateToEffect(re) and c:IsType(TYPE_XYZ) then rc:CancelToGrave() Duel.Overlay(c,Group.FromCards(rc)) end end function c63767246.cbcon(e,tp,eg,ep,ev,re,r,rp) return Duel.GetTurnPlayer()~=tp and Duel.GetAttackTarget()~=e:GetHandler() end function c63767246.cbcost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST) end function c63767246.cbop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if c:IsRelateToEffect(e) then local at=Duel.GetAttacker() if at:IsAttackable() and not at:IsImmuneToEffect(e) then Duel.CalculateDamage(at,c) end end end function c63767246.atkfilter1(c,tp) return c:IsReason(REASON_BATTLE+REASON_EFFECT) and c:IsType(TYPE_XYZ) and c:GetBaseAttack()>0 and c:IsPreviousLocation(LOCATION_MZONE) and c:GetPreviousControler()==tp end function c63767246.atkcon(e,tp,eg,ep,ev,re,r,rp) return eg:IsExists(c63767246.atkfilter1,1,nil,tp) end function c63767246.atkfilter2(c) return c:IsFaceup() and c:IsType(TYPE_XYZ) end function c63767246.atktg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c63767246.atkfilter2(chkc) end if chk==0 then return Duel.IsExistingTarget(c63767246.atkfilter2,tp,LOCATION_MZONE,0,1,nil) end local g=eg:Filter(c63767246.atkfilter1,nil,tp) g:KeepAlive() e:SetLabelObject(g) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP) Duel.SelectTarget(tp,c63767246.atkfilter2,tp,LOCATION_MZONE,0,1,1,nil) end function c63767246.atkop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local tc=Duel.GetFirstTarget() local g=e:GetLabelObject() if tc:IsFaceup() and tc:IsRelateToEffect(e) then if g:GetCount()>=2 then Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP) g=g:Select(tp,1,1,nil) end local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetValue(g:GetFirst():GetBaseAttack()) e1:SetReset(RESET_EVENT+RESETS_STANDARD) tc:RegisterEffect(e1) end end