攻略
Combo
考据
好物分享
卡图故事
支缓
盘点整理
Duel Links
--エーリアン・キッズ function c64160836.initial_effect(c) --counter local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e1:SetRange(LOCATION_MZONE) e1:SetCode(EVENT_SPSUMMON_SUCCESS) e1:SetOperation(c64160836.ctop) c:RegisterEffect(e1) --atk def local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetCode(EFFECT_UPDATE_ATTACK) e2:SetRange(LOCATION_MZONE) e2:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE) e2:SetCondition(c64160836.adcon) e2:SetTarget(c64160836.adtg) e2:SetValue(c64160836.adval) c:RegisterEffect(e2) local e3=e2:Clone() e3:SetCode(EFFECT_UPDATE_DEFENSE) c:RegisterEffect(e3) end function c64160836.ctop(e,tp,eg,ep,ev,re,r,rp) local tc=eg:GetFirst() while tc do if tc:IsFaceup() and tc:IsControler(1-tp) then tc:AddCounter(0x100e,1) end tc=eg:GetNext() end end function c64160836.adcon(e) return Duel.GetCurrentPhase()==PHASE_DAMAGE_CAL and Duel.GetAttackTarget() end function c64160836.adtg(e,c) local bc=c:GetBattleTarget() return bc and c:GetCounter(0x100e)~=0 and bc:IsSetCard(0xc) end function c64160836.adval(e,c) return c:GetCounter(0x100e)*-300 end