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--清冽の水霊使いエリア function c73309655.initial_effect(c) --link summon aux.AddLinkProcedure(c,nil,2,2,c73309655.lcheck) c:EnableReviveLimit() --special summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(73309655,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetRange(LOCATION_MZONE) e1:SetCountLimit(1,73309655) e1:SetTarget(c73309655.sptg) e1:SetOperation(c73309655.spop) c:RegisterEffect(e1) --tohand local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(73309655,1)) e2:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e2:SetProperty(EFFECT_FLAG_DELAY) e2:SetCode(EVENT_DESTROYED) e2:SetCountLimit(1,73309656) e2:SetCondition(c73309655.thcon) e2:SetTarget(c73309655.thtg) e2:SetOperation(c73309655.thop) c:RegisterEffect(e2) end function c73309655.lcheck(g) return g:IsExists(Card.IsLinkAttribute,1,nil,ATTRIBUTE_WATER) end function c73309655.spfilter(c,e,tp,zone) return c:IsAttribute(ATTRIBUTE_WATER) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP,tp,zone) end function c73309655.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) local zone=bit.band(e:GetHandler():GetLinkedZone(tp),0x1f) if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(1-tp) and c73309655.spfilter(chkc,e,tp,zone) end if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingTarget(c73309655.spfilter,tp,0,LOCATION_GRAVE,1,nil,e,tp,zone) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectTarget(tp,c73309655.spfilter,tp,0,LOCATION_GRAVE,1,1,nil,e,tp,zone) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0) end function c73309655.spop(e,tp,eg,ep,ev,re,r,rp) if not e:GetHandler():IsRelateToEffect(e) then return end local tc=Duel.GetFirstTarget() local zone=bit.band(e:GetHandler():GetLinkedZone(tp),0x1f) if tc:IsRelateToEffect(e) and zone~=0 then Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP,zone) end end function c73309655.thcon(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() return (c:IsReason(REASON_BATTLE) or (c:IsReason(REASON_EFFECT) and c:GetReasonPlayer()==1-tp and c:GetPreviousControler()==tp)) and c:IsPreviousLocation(LOCATION_MZONE) and c:IsSummonType(SUMMON_TYPE_LINK) end function c73309655.thfilter(c) return c:IsDefenseBelow(1500) and c:IsAttribute(ATTRIBUTE_WATER) and c:IsAbleToHand() end function c73309655.thtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c73309655.thfilter,tp,LOCATION_DECK,0,1,nil) end Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK) end function c73309655.thop(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectMatchingCard(tp,c73309655.thfilter,tp,LOCATION_DECK,0,1,1,nil) if g:GetCount()>0 then Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,g) end end