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--魔界台本「魔界の宴咜女」 function c70564929.initial_effect(c) --activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --set local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(70564929,0)) e2:SetType(EFFECT_TYPE_IGNITION) e2:SetProperty(EFFECT_FLAG_CARD_TARGET) e2:SetRange(LOCATION_SZONE) e2:SetCountLimit(2,70564929) e2:SetCost(c70564929.setcost) e2:SetTarget(c70564929.settg) e2:SetOperation(c70564929.setop) c:RegisterEffect(e2) --special summon local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(70564929,1)) e3:SetCategory(CATEGORY_SPECIAL_SUMMON) e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e3:SetProperty(EFFECT_FLAG_DELAY) e3:SetCode(EVENT_DESTROYED) e3:SetCondition(c70564929.spcon) e3:SetTarget(c70564929.sptg) e3:SetOperation(c70564929.spop) c:RegisterEffect(e3) end function c70564929.setcost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.CheckReleaseGroup(tp,Card.IsSetCard,1,nil,0x10ec) end local g=Duel.SelectReleaseGroup(tp,Card.IsSetCard,1,1,nil,0x10ec) Duel.Release(g,REASON_COST) end function c70564929.setfilter(c) return c:IsSetCard(0x20ec) and c:IsType(TYPE_SPELL) and c:IsSSetable() end function c70564929.settg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_GRAVE) and c70564929.setfilter(chkc) end if chk==0 then return Duel.IsExistingTarget(c70564929.setfilter,tp,LOCATION_GRAVE,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SET) local g=Duel.SelectTarget(tp,c70564929.setfilter,tp,LOCATION_GRAVE,0,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_LEAVE_GRAVE,g,1,0,0) end function c70564929.setop(e,tp,eg,ep,ev,re,r,rp) if not e:GetHandler():IsRelateToEffect(e) then return end local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) then Duel.SSet(tp,tc) end end function c70564929.filter2(c) return c:IsSetCard(0x10ec) and c:IsFaceup() and c:IsType(TYPE_PENDULUM) end function c70564929.spcon(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() return c:IsReason(REASON_EFFECT) and rp==1-tp and c:GetPreviousControler()==tp and c:IsPreviousLocation(LOCATION_ONFIELD) and c:IsPreviousPosition(POS_FACEDOWN) and Duel.IsExistingMatchingCard(c70564929.filter2,tp,LOCATION_EXTRA,0,1,nil) end function c70564929.spfilter(c,e,tp) return c:IsSetCard(0x10ec) and c:IsType(TYPE_PENDULUM) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function c70564929.sptg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingMatchingCard(c70564929.spfilter,tp,LOCATION_DECK,0,1,nil,e,tp) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK) end function c70564929.spop(e,tp,eg,ep,ev,re,r,rp) local ft=Duel.GetLocationCount(tp,LOCATION_MZONE) if ft<=0 then return end if Duel.IsPlayerAffectedByEffect(tp,59822133) then ft=1 end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectMatchingCard(tp,c70564929.spfilter,tp,LOCATION_DECK,0,1,ft,nil,e,tp) if g:GetCount()>0 then Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP) end end