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--超魔導騎士-ブラック・キャバルリー function c73452089.initial_effect(c) --fusion material c:EnableReviveLimit() aux.AddFusionProcCodeFun(c,46986414,aux.FilterBoolFunction(Card.IsRace,RACE_WARRIOR),1,true,true) --atkup local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetRange(LOCATION_MZONE) e1:SetValue(c73452089.atkval) c:RegisterEffect(e1) --pierce local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetCode(EFFECT_PIERCE) c:RegisterEffect(e2) --negate local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(73452089,0)) e3:SetCategory(CATEGORY_NEGATE+CATEGORY_DESTROY) e3:SetType(EFFECT_TYPE_QUICK_O) e3:SetCode(EVENT_CHAINING) e3:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL) e3:SetRange(LOCATION_MZONE) e3:SetCondition(c73452089.discon) e3:SetCost(c73452089.discost) e3:SetTarget(c73452089.distg) e3:SetOperation(c73452089.disop) c:RegisterEffect(e3) end function c73452089.atkval(e,c) return Duel.GetMatchingGroupCount(Card.IsType,0,LOCATION_ONFIELD+LOCATION_GRAVE,LOCATION_ONFIELD+LOCATION_GRAVE,nil,TYPE_SPELL+TYPE_TRAP)*100 end function c73452089.discon(e,tp,eg,ep,ev,re,r,rp) if e:GetHandler():IsStatus(STATUS_BATTLE_DESTROYED) then return false end if not re:IsHasProperty(EFFECT_FLAG_CARD_TARGET) then return false end local tg=Duel.GetChainInfo(ev,CHAININFO_TARGET_CARDS) return tg and tg:IsExists(Card.IsOnField,1,nil) and Duel.IsChainNegatable(ev) end function c73452089.discost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(Card.IsDiscardable,tp,LOCATION_HAND,0,1,nil) end Duel.DiscardHand(tp,Card.IsDiscardable,1,1,REASON_COST+REASON_DISCARD,nil) end function c73452089.distg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0) if re:GetHandler():IsDestructable() and re:GetHandler():IsRelateToEffect(re) then Duel.SetOperationInfo(0,CATEGORY_DESTROY,eg,1,0,0) end end function c73452089.disop(e,tp,eg,ep,ev,re,r,rp) if Duel.NegateActivation(ev) and re:GetHandler():IsRelateToEffect(re) then Duel.Destroy(eg,REASON_EFFECT) end end