攻略
Combo
考据
好物分享
卡图故事
支缓
盘点整理
Duel Links
--武神降臨 function c73906480.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCondition(c73906480.condition) e1:SetTarget(c73906480.target) e1:SetOperation(c73906480.activate) c:RegisterEffect(e1) end function c73906480.condition(e,tp,eg,ep,ev,re,r,rp) return Duel.GetFieldGroupCount(tp,LOCATION_MZONE,0)==0 and Duel.GetFieldGroupCount(tp,0,LOCATION_MZONE)>0 end function c73906480.spfilter1(c,e,tp) return c:IsSetCard(0x88) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function c73906480.spfilter2(c,e,tp) return c:IsFaceup() and c:IsSetCard(0x88) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function c73906480.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return false end if chk==0 then return not Duel.IsPlayerAffectedByEffect(tp,59822133) and Duel.GetLocationCount(tp,LOCATION_MZONE)>1 and Duel.IsExistingTarget(c73906480.spfilter1,tp,LOCATION_GRAVE,0,1,nil,e,tp) and Duel.IsExistingTarget(c73906480.spfilter2,tp,LOCATION_REMOVED,0,1,nil,e,tp) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g1=Duel.SelectTarget(tp,c73906480.spfilter1,tp,LOCATION_GRAVE,0,1,1,nil,e,tp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g2=Duel.SelectTarget(tp,c73906480.spfilter2,tp,LOCATION_REMOVED,0,1,1,nil,e,tp) g1:Merge(g2) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g1,2,0,0) end function c73906480.activate(e,tp,eg,ep,ev,re,r,rp) if Duel.IsPlayerAffectedByEffect(tp,59822133) then return end if Duel.GetLocationCount(tp,LOCATION_MZONE)<2 then return end local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(Card.IsRelateToEffect,nil,e) if g:GetCount()~=2 then return end local tc=g:GetFirst() local c=e:GetHandler() while tc do Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP) local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_CANNOT_BE_XYZ_MATERIAL) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetValue(c73906480.xyzlimit) e1:SetReset(RESET_EVENT+RESETS_STANDARD) tc:RegisterEffect(e1) tc=g:GetNext() end Duel.SpecialSummonComplete() end function c73906480.xyzlimit(e,c) if not c then return false end return not c:IsRace(RACE_BEAST+RACE_BEASTWARRIOR+RACE_WINDBEAST) end