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--PSYフレームロード・Ω function c74586817.initial_effect(c) --synchro summon aux.AddSynchroProcedure(c,nil,aux.NonTuner(nil),1) c:EnableReviveLimit() --remove local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(74586817,0)) e1:SetCategory(CATEGORY_REMOVE) e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetRange(LOCATION_MZONE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_MAIN_END) e1:SetCountLimit(1) e1:SetCondition(c74586817.rmcon) e1:SetTarget(c74586817.rmtg) e1:SetOperation(c74586817.rmop) c:RegisterEffect(e1) --to grave local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(74586817,1)) e2:SetCategory(CATEGORY_TOGRAVE) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e2:SetProperty(EFFECT_FLAG_CARD_TARGET) e2:SetRange(LOCATION_MZONE) e2:SetCode(EVENT_PHASE+PHASE_STANDBY) e2:SetCountLimit(1) e2:SetCondition(c74586817.tgcon) e2:SetTarget(c74586817.tgtg) e2:SetOperation(c74586817.tgop) c:RegisterEffect(e2) --to deck local e3=Effect.CreateEffect(c) e3:SetCategory(CATEGORY_TODECK) e3:SetType(EFFECT_TYPE_IGNITION) e3:SetRange(LOCATION_GRAVE) e3:SetProperty(EFFECT_FLAG_CARD_TARGET) e3:SetTarget(c74586817.tdtg) e3:SetOperation(c74586817.tdop) c:RegisterEffect(e3) end function c74586817.rmcon(e,tp,eg,ep,ev,re,r,rp) return Duel.GetCurrentPhase()==PHASE_MAIN1 or Duel.GetCurrentPhase()==PHASE_MAIN2 end function c74586817.rmtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():IsAbleToRemove() and Duel.IsExistingMatchingCard(Card.IsAbleToRemove,tp,0,LOCATION_HAND,1,nil) end local g=Duel.GetMatchingGroup(Card.IsAbleToRemove,tp,0,LOCATION_HAND,nil) g:AddCard(e:GetHandler()) Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,2,0,0) end function c74586817.rmop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local g=Duel.GetFieldGroup(1-tp,LOCATION_HAND,0) if g:GetCount()==0 or not c:IsRelateToEffect(e) or not c:IsFaceup() then return end local rs=g:RandomSelect(1-tp,1) local rg=Group.FromCards(c,rs:GetFirst()) if Duel.Remove(rg,POS_FACEUP,REASON_EFFECT+REASON_TEMPORARY)~=0 then local fid=c:GetFieldID() local og=Duel.GetOperatedGroup() local oc=og:GetFirst() while oc do if oc:IsControler(tp) then oc:RegisterFlagEffect(74586817,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_STANDBY+RESET_SELF_TURN,0,1,fid) else oc:RegisterFlagEffect(74586817,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_STANDBY+RESET_OPPO_TURN,0,1,fid) end oc=og:GetNext() end og:KeepAlive() local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE) e1:SetCode(EVENT_PHASE+PHASE_STANDBY) e1:SetCountLimit(1) e1:SetLabel(fid) e1:SetLabelObject(og) e1:SetCondition(c74586817.retcon) e1:SetOperation(c74586817.retop) e1:SetReset(RESET_PHASE+PHASE_STANDBY+RESET_SELF_TURN) Duel.RegisterEffect(e1,tp) end end function c74586817.tgcon(e,tp,eg,ep,ev,re,r,rp) return Duel.GetTurnPlayer()~=tp end function c74586817.tgtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_REMOVED) end if chk==0 then return Duel.IsExistingTarget(nil,tp,LOCATION_REMOVED,LOCATION_REMOVED,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(74586817,2)) local g=Duel.SelectTarget(tp,nil,tp,LOCATION_REMOVED,LOCATION_REMOVED,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,g,1,0,0) end function c74586817.tgop(e,tp,eg,ep,ev,re,r,rp) local tg=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS) local sg=tg:Filter(Card.IsRelateToEffect,nil,e) if sg:GetCount()>0 then Duel.SendtoGrave(sg,REASON_EFFECT+REASON_RETURN) end end function c74586817.retfilter(c,fid) return c:GetFlagEffectLabel(74586817)==fid end function c74586817.retcon(e,tp,eg,ep,ev,re,r,rp) if Duel.GetTurnPlayer()~=tp then return false end local g=e:GetLabelObject() if not g:IsExists(c74586817.retfilter,1,nil,e:GetLabel()) then g:DeleteGroup() e:Reset() return false else return true end end function c74586817.retop(e,tp,eg,ep,ev,re,r,rp) local g=e:GetLabelObject() local sg=g:Filter(c74586817.retfilter,nil,e:GetLabel()) g:DeleteGroup() local tc=sg:GetFirst() while tc do if tc==e:GetHandler() then Duel.ReturnToField(tc) else Duel.SendtoHand(tc,tc:GetPreviousControler(),REASON_EFFECT) end tc=sg:GetNext() end end function c74586817.tdtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsAbleToDeck() and chkc~=e:GetHandler() end if chk==0 then return e:GetHandler():IsAbleToExtra() and Duel.IsExistingTarget(Card.IsAbleToDeck,tp,LOCATION_GRAVE,LOCATION_GRAVE,1,e:GetHandler()) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK) local g=Duel.SelectTarget(tp,Card.IsAbleToDeck,tp,LOCATION_GRAVE,LOCATION_GRAVE,1,1,e:GetHandler()) g:AddCard(e:GetHandler()) Duel.SetOperationInfo(0,CATEGORY_TODECK,g,2,0,0) end function c74586817.tdop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local tc=Duel.GetFirstTarget() if c:IsRelateToEffect(e) and tc:IsRelateToEffect(e) then local g=Group.FromCards(c,tc) Duel.SendtoDeck(g,nil,2,REASON_EFFECT) end end