攻略
Combo
考据
好物分享
卡图故事
支缓
盘点整理
Duel Links
--ジャンク・デストロイヤー function c74860293.initial_effect(c) --synchro summon aux.AddSynchroProcedure(c,c74860293.tfilter,aux.NonTuner(nil),1) c:EnableReviveLimit() --atkup local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(74860293,0)) e1:SetCategory(CATEGORY_DESTROY) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_SPSUMMON_SUCCESS) e1:SetCondition(c74860293.con) e1:SetTarget(c74860293.tg) e1:SetOperation(c74860293.op) c:RegisterEffect(e1) end c74860293.material_setcode=0x1017 function c74860293.tfilter(c) return c:IsCode(63977008) or c:IsHasEffect(20932152) end function c74860293.con(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():IsSummonType(SUMMON_TYPE_SYNCHRO) end function c74860293.tg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsOnField() end local mc=e:GetHandler():GetMaterialCount() if chk==0 then return mc>1 and Duel.IsExistingTarget(aux.TRUE,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) local g=Duel.SelectTarget(tp,aux.TRUE,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,mc-1,nil) Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,g:GetCount(),0,0) end function c74860293.op(e,tp,eg,ep,ev,re,r,rp) local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS) local sg=g:Filter(Card.IsRelateToEffect,nil,e) Duel.Destroy(sg,REASON_EFFECT) end