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--水精鱗-サルフアビス function c75180828.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(75180828,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_HAND) e1:SetCost(c75180828.spcost) e1:SetTarget(c75180828.sptg) e1:SetOperation(c75180828.spop) c:RegisterEffect(e1) --atkup & destroy local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(75180828,1)) e2:SetCategory(CATEGORY_ATKCHANGE+CATEGORY_DESTROY) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e2:SetProperty(EFFECT_FLAG_CARD_TARGET) e2:SetCode(EVENT_SPSUMMON_SUCCESS) e2:SetCondition(c75180828.descon) e2:SetTarget(c75180828.destg) e2:SetOperation(c75180828.desop) c:RegisterEffect(e2) --destroy local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(75180828,2)) e3:SetType(EFFECT_TYPE_IGNITION) e3:SetRange(LOCATION_MZONE) e3:SetCondition(c75180828.atkcon) e3:SetCost(c75180828.atkcost) e3:SetTarget(c75180828.atktg) e3:SetOperation(c75180828.atkop) c:RegisterEffect(e3) end function c75180828.cfilter(c) return c:IsSetCard(0x74) and c:IsDiscardable() and c:IsAbleToGraveAsCost() end function c75180828.spcost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c75180828.cfilter,tp,LOCATION_HAND,0,4,e:GetHandler()) end Duel.DiscardHand(tp,c75180828.cfilter,4,4,REASON_COST+REASON_DISCARD,e:GetHandler()) end function c75180828.sptg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0) end function c75180828.spop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if not c:IsRelateToEffect(e) then return end Duel.SpecialSummon(c,1,tp,tp,false,false,POS_FACEUP) end function c75180828.descon(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():GetSummonType()==SUMMON_TYPE_SPECIAL+1 end function c75180828.descount(c) return c:IsSetCard(0x74) and c:IsType(TYPE_MONSTER) end function c75180828.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsControler(1-tp) and chkc:IsOnField() end if chk==0 then return true end local ct=Duel.GetMatchingGroupCount(c75180828.descount,tp,LOCATION_GRAVE,0,nil) if ct>0 then Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) local g=Duel.SelectTarget(tp,aux.TRUE,tp,0,LOCATION_ONFIELD,1,ct,nil) Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,g:GetCount(),0,0) end end function c75180828.desop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if c:IsFaceup() and c:IsRelateToEffect(e) then local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetValue(500) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE) c:RegisterEffect(e1) end local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(Card.IsRelateToEffect,nil,e) Duel.Destroy(g,REASON_EFFECT) end function c75180828.atkcon(e,tp,eg,ep,ev,re,r,rp) return Duel.GetCurrentPhase()==PHASE_MAIN1 end function c75180828.rfilter(c) return c:IsPosition(POS_FACEUP_ATTACK) and c:IsSetCard(0x74) end function c75180828.atkcost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.CheckReleaseGroup(tp,c75180828.rfilter,1,e:GetHandler()) end local g=Duel.SelectReleaseGroup(tp,c75180828.rfilter,1,1,e:GetHandler()) Duel.Release(g,REASON_COST) end function c75180828.atktg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():GetFlagEffect(75180828)==0 end end function c75180828.atkop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if c:IsRelateToEffect(e) and c:IsFaceup() then --destroy local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(75180828,3)) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetCode(EVENT_BATTLE_START) e1:SetTarget(c75180828.destg2) e1:SetOperation(c75180828.desop2) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,1) c:RegisterEffect(e1) c:RegisterFlagEffect(75180828,RESET_PHASE+PHASE_END,0,1) end end function c75180828.destg2(e,tp,eg,ep,ev,re,r,rp,chk) local d=Duel.GetAttackTarget() if chk ==0 then return Duel.GetAttacker()==e:GetHandler() and d~=nil and d:IsDefensePos() end Duel.SetOperationInfo(0,CATEGORY_DESTROY,d,1,0,0) end function c75180828.desop2(e,tp,eg,ep,ev,re,r,rp) local d=Duel.GetAttackTarget() if d~=nil and d:IsRelateToBattle() and d:IsDefensePos() then Duel.Destroy(d,REASON_EFFECT) end end