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--墓守の異能者 function c79206925.initial_effect(c) --fusion material c:EnableReviveLimit() aux.AddFusionProcFunRep(c,aux.FilterBoolFunction(Card.IsFusionSetCard,0x2e),2,true) --atk/def local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_MATERIAL_CHECK) e1:SetValue(c79206925.valcheck) c:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e2:SetCode(EVENT_SPSUMMON_SUCCESS) e2:SetCondition(c79206925.atkcon) e2:SetOperation(c79206925.atkop) e2:SetLabelObject(e1) c:RegisterEffect(e2) --indes local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_FIELD) e3:SetCode(EFFECT_INDESTRUCTABLE_EFFECT) e3:SetRange(LOCATION_MZONE) e3:SetTargetRange(LOCATION_MZONE+LOCATION_FZONE,0) e3:SetCondition(c79206925.indcon) e3:SetTarget(c79206925.indtg) e3:SetValue(1) c:RegisterEffect(e3) --to hand local e4=Effect.CreateEffect(c) e4:SetDescription(aux.Stringid(79206925,0)) e4:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e4:SetType(EFFECT_TYPE_IGNITION) e4:SetRange(LOCATION_MZONE) e4:SetCountLimit(1,79206925) e4:SetTarget(c79206925.regtg) e4:SetOperation(c79206925.regop) c:RegisterEffect(e4) end function c79206925.valcheck(e,c) local lv=c:GetMaterial():GetSum(Card.GetOriginalLevel) e:SetLabel(lv) end function c79206925.atkcon(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():IsSummonType(SUMMON_TYPE_FUSION) end function c79206925.atkop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local val=e:GetLabelObject():GetLabel()*100 local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetValue(val) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE) c:RegisterEffect(e1) local e2=e1:Clone() e2:SetCode(EFFECT_UPDATE_DEFENSE) c:RegisterEffect(e2) end function c79206925.indcon(e) return Duel.IsEnvironment(47355498) end function c79206925.indtg(e,c) return c==e:GetHandler() or c:IsLocation(LOCATION_FZONE) end function c79206925.thfilter(c) return (c:IsSetCard(0x2e) and c:IsType(TYPE_MONSTER)) or c:IsSetCard(0x91) end function c79206925.regtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c79206925.thfilter,tp,LOCATION_DECK,0,1,nil) end end function c79206925.regop(e,tp,eg,ep,ev,re,r,rp) local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e1:SetCode(EVENT_PHASE+PHASE_END) e1:SetCountLimit(1) e1:SetCondition(c79206925.thcon) e1:SetOperation(c79206925.thop) e1:SetReset(RESET_PHASE+PHASE_END) Duel.RegisterEffect(e1,tp) end function c79206925.thfilter2(c) return c79206925.thfilter(c) and c:IsAbleToHand() end function c79206925.thcon(e,tp,eg,ep,ev,re,r,rp) return Duel.IsExistingMatchingCard(c79206925.thfilter2,tp,LOCATION_DECK,0,1,nil) end function c79206925.thop(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_CARD,0,79206925) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectMatchingCard(tp,c79206925.thfilter2,tp,LOCATION_DECK,0,1,1,nil) if g:GetCount()>0 then Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,g) end end