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--スターダスト・ファントム function c80244114.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(80244114,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_TO_GRAVE) e1:SetCondition(c80244114.spcon) e1:SetTarget(c80244114.sptg) e1:SetOperation(c80244114.spop) c:RegisterEffect(e1) --indes local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(80244114,1)) e2:SetProperty(EFFECT_FLAG_CARD_TARGET) e2:SetType(EFFECT_TYPE_IGNITION) e2:SetRange(LOCATION_GRAVE) e2:SetCost(c80244114.indcost) e2:SetTarget(c80244114.indtg) e2:SetOperation(c80244114.indop) c:RegisterEffect(e2) end function c80244114.spcon(e,tp,eg,ep,ev,re,r,rp) return rp==1-tp and e:GetHandler():IsPreviousLocation(LOCATION_ONFIELD) and e:GetHandler():IsReason(REASON_DESTROY) end function c80244114.spfilter(c,e,tp) return c:IsCode(44508094) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_DEFENSE) end function c80244114.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c80244114.spfilter(chkc,e,tp) end if chk==0 then return Duel.IsExistingTarget(c80244114.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectTarget(tp,c80244114.spfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0) end function c80244114.spop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) then Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP_DEFENSE) end end function c80244114.indcost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():IsAbleToRemoveAsCost() end Duel.Remove(e:GetHandler(),POS_FACEUP,REASON_COST) end function c80244114.indfilter(c) return c:IsFaceup() and c:IsRace(RACE_DRAGON) and c:IsType(TYPE_SYNCHRO) end function c80244114.indtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c80244114.indfilter(chkc) end if chk==0 then return Duel.IsExistingTarget(c80244114.indfilter,tp,LOCATION_MZONE,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET) local g=Duel.SelectTarget(tp,c80244114.indfilter,tp,LOCATION_MZONE,0,1,1,nil) end function c80244114.indop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsFaceup() and tc:IsRelateToEffect(e) then local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetRange(LOCATION_MZONE) e1:SetCode(EFFECT_INDESTRUCTABLE_COUNT) e1:SetCountLimit(1) e1:SetValue(c80244114.valcon) e1:SetReset(RESET_EVENT+RESETS_STANDARD) tc:RegisterEffect(e1) local e2=Effect.CreateEffect(e:GetHandler()) e2:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_SINGLE) e2:SetCode(EVENT_DAMAGE_STEP_END) e2:SetOperation(c80244114.addown) e2:SetReset(RESET_EVENT+RESETS_STANDARD) tc:RegisterEffect(e2) end end function c80244114.valcon(e,re,r,rp) if bit.band(r,REASON_BATTLE)~=0 then e:GetHandler():RegisterFlagEffect(80244114,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_DAMAGE,0,1) return true else return false end end function c80244114.addown(e,tp,eg,ep,ev,re,r,rp) if e:GetHandler():GetFlagEffect(80244114)==0 then return end local e1=Effect.CreateEffect(e:GetOwner()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetValue(-800) e1:SetReset(RESET_EVENT+RESETS_STANDARD) e:GetHandler():RegisterEffect(e1) local e2=e1:Clone() e2:SetCode(EFFECT_UPDATE_DEFENSE) e:GetHandler():RegisterEffect(e2) end