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--レッド・デーモンズ・ドラゴン・スカーライト function c80666118.initial_effect(c) --synchro summon aux.AddSynchroProcedure(c,nil,aux.NonTuner(nil),1) c:EnableReviveLimit() --change name local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetCode(EFFECT_CHANGE_CODE) e1:SetRange(LOCATION_MZONE+LOCATION_GRAVE) e1:SetValue(70902743) c:RegisterEffect(e1) --destroy local e2=Effect.CreateEffect(c) e2:SetCategory(CATEGORY_DESTROY+CATEGORY_DAMAGE) e2:SetType(EFFECT_TYPE_IGNITION) e2:SetRange(LOCATION_MZONE) e2:SetCountLimit(1) e2:SetTarget(c80666118.destg) e2:SetOperation(c80666118.desop) c:RegisterEffect(e2) end function c80666118.filter(c,atk) return c:IsFaceup() and c:IsAttackBelow(atk) and c:IsSummonType(SUMMON_TYPE_SPECIAL) and c:IsType(TYPE_EFFECT) end function c80666118.destg(e,tp,eg,ep,ev,re,r,rp,chk) local c=e:GetHandler() if chk==0 then return Duel.IsExistingMatchingCard(c80666118.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,c,c:GetAttack()) end local g=Duel.GetMatchingGroup(c80666118.filter,tp,LOCATION_MZONE,LOCATION_MZONE,c,c:GetAttack()) Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,g:GetCount(),0,0) Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,g:GetCount()*500) end function c80666118.desop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if not c:IsRelateToEffect(e) or c:IsFacedown() then return end local g=Duel.GetMatchingGroup(c80666118.filter,tp,LOCATION_MZONE,LOCATION_MZONE,c,c:GetAttack()) local ct=Duel.Destroy(g,REASON_EFFECT) if ct>0 then Duel.BreakEffect() Duel.Damage(1-tp,ct*500,REASON_EFFECT) end end