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--彼岸の旅人 ダンテ function c83531441.initial_effect(c) --xyz summon aux.AddXyzProcedure(c,nil,3,2) c:EnableReviveLimit() --atkup local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(83531441,0)) e1:SetCategory(CATEGORY_ATKCHANGE) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE) e1:SetCountLimit(1) e1:SetCost(c83531441.atkcost) e1:SetOperation(c83531441.atkop) c:RegisterEffect(e1) --to defense local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e2:SetCode(EVENT_PHASE+PHASE_BATTLE) e2:SetRange(LOCATION_MZONE) e2:SetCountLimit(1) e2:SetCondition(c83531441.poscon) e2:SetOperation(c83531441.posop) c:RegisterEffect(e2) --to hand local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(83531441,1)) e3:SetCategory(CATEGORY_TOHAND) e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e3:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY) e3:SetCode(EVENT_TO_GRAVE) e3:SetTarget(c83531441.thtg) e3:SetOperation(c83531441.thop) c:RegisterEffect(e3) end function c83531441.atkcost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsPlayerCanDiscardDeckAsCost(tp,1) and e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST) local ct={} for i=3,1,-1 do if Duel.IsPlayerCanDiscardDeckAsCost(tp,i) then table.insert(ct,i) end end if #ct==1 then Duel.DiscardDeck(tp,ct[1],REASON_COST) e:SetLabel(1) else Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(83531441,2)) local ac=Duel.AnnounceNumber(tp,table.unpack(ct)) Duel.DiscardDeck(tp,ac,REASON_COST) e:SetLabel(ac) end end function c83531441.atkop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if c:IsFaceup() and c:IsRelateToEffect(e) then local ct=e:GetLabel() local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE+RESET_PHASE+PHASE_END) e1:SetValue(ct*500) c:RegisterEffect(e1) end end function c83531441.poscon(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():GetAttackedCount()>0 end function c83531441.posop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if c:IsAttackPos() then Duel.ChangePosition(c,POS_FACEUP_DEFENSE) end end function c83531441.filter(c) return c:IsSetCard(0xb1) and c:IsAbleToHand() end function c83531441.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c83531441.filter(chkc) end if chk==0 then return Duel.IsExistingTarget(c83531441.filter,tp,LOCATION_GRAVE,0,1,e:GetHandler()) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectTarget(tp,c83531441.filter,tp,LOCATION_GRAVE,0,1,1,e:GetHandler()) Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0) end function c83531441.thop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) then Duel.SendtoHand(tc,nil,REASON_EFFECT) end end