攻略
Combo
考据
好物分享
卡图故事
支缓
盘点整理
Duel Links
--破壊輪 function c83555666.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DESTROY+CATEGORY_DAMAGE) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE) e1:SetCountLimit(1,83555666+EFFECT_COUNT_CODE_OATH) e1:SetCondition(c83555666.condition) e1:SetTarget(c83555666.target) e1:SetOperation(c83555666.activate) c:RegisterEffect(e1) end function c83555666.condition(e,tp,eg,ep,ev,re,r,rp) return Duel.GetTurnPlayer()~=tp end function c83555666.filter(c,lp) return c:IsFaceup() and c:IsAttackBelow(lp) end function c83555666.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) local lp=Duel.GetLP(1-tp) if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1-tp) and c83555666.filter(chkc,lp) end if chk==0 then return Duel.IsExistingTarget(c83555666.filter,tp,0,LOCATION_MZONE,1,nil,lp) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) local g=Duel.SelectTarget(tp,c83555666.filter,tp,0,LOCATION_MZONE,1,1,nil,lp) Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0) Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,PLAYER_ALL,0) end function c83555666.activate(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) and tc:IsFaceup() and Duel.Destroy(tc,REASON_EFFECT)~=0 then local atk=tc:GetTextAttack() if atk<0 then atk=0 end local val=Duel.Damage(tp,atk,REASON_EFFECT) if val>0 and Duel.GetLP(tp)>0 then Duel.BreakEffect() Duel.Damage(1-tp,val,REASON_EFFECT) end end end