攻略
Combo
考据
好物分享
卡图故事
支缓
盘点整理
Duel Links
--リターナブル瓶 function c84404797.initial_effect(c) --activate local e0=Effect.CreateEffect(c) e0:SetType(EFFECT_TYPE_ACTIVATE) e0:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e0) --to hand local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_TOHAND) e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetCode(EVENT_FREE_CHAIN) e1:SetRange(LOCATION_SZONE) e1:SetHintTiming(0,TIMING_END_PHASE) e1:SetCountLimit(1,84404797) e1:SetCost(c84404797.cost) e1:SetTarget(c84404797.target) e1:SetOperation(c84404797.activate) c:RegisterEffect(e1) end function c84404797.filter(c,tp) return c:IsType(TYPE_TRAP) and c:IsAbleToRemoveAsCost() and Duel.IsExistingMatchingCard(c84404797.thfilter,tp,LOCATION_GRAVE,0,1,c,c:GetOriginalCodeRule()) end function c84404797.thfilter(c,code) return c:IsType(TYPE_TRAP) and not c:IsOriginalCodeRule(code) and c:IsAbleToHand() end function c84404797.cost(e,tp,eg,ep,ev,re,r,rp,chk) e:SetLabel(100) if chk==0 then return true end end function c84404797.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then if e:GetLabel()~=100 then return false end e:SetLabel(0) return Duel.IsExistingMatchingCard(c84404797.filter,tp,LOCATION_GRAVE,0,1,nil,tp) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) local g=Duel.SelectMatchingCard(tp,c84404797.filter,tp,LOCATION_GRAVE,0,1,1,nil,tp) e:SetLabel(0,g:GetFirst():GetCode()) Duel.Remove(g,POS_FACEUP,REASON_COST) Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_GRAVE) end function c84404797.activate(e,tp,eg,ep,ev,re,r,rp) local label,code=e:GetLabel() Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c84404797.thfilter),tp,LOCATION_GRAVE,0,1,1,nil,code) if g:GetCount()>0 then Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,g) end end