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--彼岸の悪鬼 スカラマリオン function c84764038.initial_effect(c) --self destroy local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetRange(LOCATION_MZONE) e1:SetCode(EFFECT_SELF_DESTROY) e1:SetCondition(c84764038.sdcon) c:RegisterEffect(e1) --Special Summon local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(84764038,0)) e2:SetType(EFFECT_TYPE_IGNITION) e2:SetCategory(CATEGORY_SPECIAL_SUMMON) e2:SetRange(LOCATION_HAND) e2:SetCountLimit(1,84764038) e2:SetCondition(c84764038.sscon) e2:SetTarget(c84764038.sstg) e2:SetOperation(c84764038.ssop) c:RegisterEffect(e2) --to grave local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e3:SetCode(EVENT_TO_GRAVE) e3:SetOperation(c84764038.regop) c:RegisterEffect(e3) --search local e4=Effect.CreateEffect(c) e4:SetDescription(aux.Stringid(84764038,1)) e4:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e4:SetCode(EVENT_PHASE+PHASE_END) e4:SetCountLimit(1,84764038) e4:SetRange(LOCATION_GRAVE) e4:SetCondition(c84764038.thcon) e4:SetTarget(c84764038.thtg) e4:SetOperation(c84764038.thop) c:RegisterEffect(e4) end function c84764038.sdfilter(c) return not c:IsFaceup() or not c:IsSetCard(0xb1) end function c84764038.sdcon(e) return Duel.IsExistingMatchingCard(c84764038.sdfilter,e:GetHandlerPlayer(),LOCATION_MZONE,0,1,nil) end function c84764038.filter(c) return c:IsType(TYPE_SPELL+TYPE_TRAP) end function c84764038.sscon(e,tp,eg,ep,ev,re,r,rp) return not Duel.IsExistingMatchingCard(c84764038.filter,tp,LOCATION_ONFIELD,0,1,nil) end function c84764038.sstg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0) end function c84764038.ssop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if not c:IsRelateToEffect(e) then return end Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP) end function c84764038.regop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() c:RegisterFlagEffect(84764038,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1) end function c84764038.thfilter(c) return c:IsLevel(3) and c:IsAttribute(ATTRIBUTE_DARK) and c:IsRace(RACE_FIEND) and not c:IsCode(84764038) and c:IsAbleToHand() end function c84764038.thcon(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():GetFlagEffect(84764038)>0 end function c84764038.thtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c84764038.thfilter,tp,LOCATION_DECK,0,1,nil) end Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK) end function c84764038.thop(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectMatchingCard(tp,c84764038.thfilter,tp,LOCATION_DECK,0,1,1,nil) if g:GetCount()>0 then Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,g) end end