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--飢鰐竜アーケティス function c87188910.initial_effect(c) --synchro summon aux.AddSynchroProcedure(c,nil,aux.NonTuner(nil),1) c:EnableReviveLimit() --draw local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(87188910,0)) e1:SetCategory(CATEGORY_DRAW) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_SPSUMMON_SUCCESS) e1:SetProperty(EFFECT_FLAG_DELAY) e1:SetCountLimit(1,87188910) e1:SetCondition(c87188910.drcon) e1:SetTarget(c87188910.drtg) e1:SetOperation(c87188910.drop) c:RegisterEffect(e1) local e0=Effect.CreateEffect(c) e0:SetType(EFFECT_TYPE_SINGLE) e0:SetCode(EFFECT_MATERIAL_CHECK) e0:SetValue(c87188910.valcheck) e0:SetLabelObject(e1) c:RegisterEffect(e0) --atk/def local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetCode(EFFECT_UPDATE_ATTACK) e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e2:SetRange(LOCATION_MZONE) e2:SetValue(c87188910.adval) c:RegisterEffect(e2) local e3=e2:Clone() e3:SetCode(EFFECT_UPDATE_DEFENSE) c:RegisterEffect(e3) --destroy local e4=Effect.CreateEffect(c) e4:SetDescription(aux.Stringid(87188910,1)) e4:SetCategory(CATEGORY_DESTROY) e4:SetType(EFFECT_TYPE_QUICK_O) e4:SetCode(EVENT_FREE_CHAIN) e4:SetProperty(EFFECT_FLAG_CARD_TARGET) e4:SetRange(LOCATION_MZONE) e4:SetCountLimit(1,87188911) e4:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE) e4:SetCost(c87188910.descost) e4:SetTarget(c87188910.destg) e4:SetOperation(c87188910.desop) c:RegisterEffect(e4) end function c87188910.matfilter(c) return not c:IsType(TYPE_TUNER) end function c87188910.valcheck(e,c) local g=c:GetMaterial() local ct=g:FilterCount(c87188910.matfilter,nil) e:GetLabelObject():SetLabel(ct) end function c87188910.drcon(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():IsSummonType(SUMMON_TYPE_SYNCHRO) end function c87188910.drtg(e,tp,eg,ep,ev,re,r,rp,chk) local ct=e:GetLabel() if chk==0 then return ct>0 and Duel.IsPlayerCanDraw(tp,ct) end Duel.SetTargetPlayer(tp) Duel.SetTargetParam(ct) Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,ct) end function c87188910.drop(e,tp,eg,ep,ev,re,r,rp) local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM) Duel.Draw(p,d,REASON_EFFECT) end function c87188910.adval(e,c) return Duel.GetFieldGroupCount(c:GetControler(),LOCATION_HAND,0)*500 end function c87188910.descost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(Card.IsDiscardable,tp,LOCATION_HAND,0,2,nil) end Duel.DiscardHand(tp,Card.IsDiscardable,2,2,REASON_COST+REASON_DISCARD) end function c87188910.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsOnField() end if chk==0 then return Duel.IsExistingTarget(aux.TRUE,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) local g=Duel.SelectTarget(tp,aux.TRUE,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0) end function c87188910.desop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) then Duel.Destroy(tc,REASON_EFFECT) end end