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--魔導召喚士 テンペル function c87608852.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(87608852,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE) e1:SetCost(c87608852.spcost) e1:SetTarget(c87608852.sptg) e1:SetOperation(c87608852.spop) c:RegisterEffect(e1) Duel.AddCustomActivityCounter(87608852,ACTIVITY_SPSUMMON,c87608852.counterfilter) Duel.AddCustomActivityCounter(87608852,ACTIVITY_CHAIN,c87608852.chainfilter) end function c87608852.counterfilter(c) return not c:IsLevelAbove(5) end function c87608852.chainfilter(re,tp,cid) return not (re:IsHasType(EFFECT_TYPE_ACTIVATE) and re:IsActiveType(TYPE_SPELL) and re:GetHandler():IsSetCard(0x106e)) end function c87608852.spcost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():IsReleasable() and Duel.GetCustomActivityCount(87608852,tp,ACTIVITY_SPSUMMON)==0 and Duel.GetCustomActivityCount(87608852,tp,ACTIVITY_CHAIN)>0 end Duel.Release(e:GetHandler(),REASON_COST) --oath effects local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_FIELD) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH) e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON) e1:SetReset(RESET_PHASE+PHASE_END) e1:SetTargetRange(1,0) e1:SetTarget(c87608852.splimit) e1:SetLabelObject(e) Duel.RegisterEffect(e1,tp) end function c87608852.splimit(e,c,sump,sumtype,sumpos,targetp,se) return e:GetLabelObject()~=se and c:IsLevelAbove(5) end function c87608852.spfilter(c,e,tp) return c:IsLevelAbove(5) and c:IsRace(RACE_SPELLCASTER) and c:IsAttribute(0x30) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function c87608852.sptg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>-1 and Duel.IsExistingMatchingCard(c87608852.spfilter,tp,LOCATION_DECK,0,1,nil,e,tp) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,LOCATION_DECK) end function c87608852.spop(e,tp,eg,ep,ev,re,r,rp) if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectMatchingCard(tp,c87608852.spfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp) if g:GetCount()>0 then Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP) end end