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--レッドアイズ・ダークネスメタルドラゴン function c88264978.initial_effect(c) --spsummon proc local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetRange(LOCATION_HAND) e1:SetCountLimit(1,88264978+EFFECT_COUNT_CODE_OATH) e1:SetCondition(c88264978.hspcon) e1:SetOperation(c88264978.hspop) c:RegisterEffect(e1) --spsummon local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(88264978,0)) e2:SetCategory(CATEGORY_SPECIAL_SUMMON) e2:SetType(EFFECT_TYPE_IGNITION) e2:SetCountLimit(1,88264979) e2:SetRange(LOCATION_MZONE) e2:SetTarget(c88264978.sptg) e2:SetOperation(c88264978.spop) c:RegisterEffect(e2) end function c88264978.spfilter(c,ft) return c:IsFaceup() and c:IsRace(RACE_DRAGON) and c:IsAbleToRemoveAsCost() and (ft>0 or c:GetSequence()<5) end function c88264978.hspcon(e,c) if c==nil then return true end local tp=c:GetControler() local ft=Duel.GetLocationCount(tp,LOCATION_MZONE) return ft>-1 and Duel.IsExistingMatchingCard(c88264978.spfilter,tp,LOCATION_MZONE,0,1,nil,ft) end function c88264978.hspop(e,tp,eg,ep,ev,re,r,rp,c) local ft=Duel.GetLocationCount(tp,LOCATION_MZONE) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) local g=Duel.SelectMatchingCard(tp,c88264978.spfilter,tp,LOCATION_MZONE,0,1,1,nil,ft) Duel.Remove(g,POS_FACEUP,REASON_COST) end function c88264978.filter(c,e,tp) return c:IsRace(RACE_DRAGON) and not c:IsCode(88264978) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function c88264978.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingMatchingCard(c88264978.filter,tp,LOCATION_GRAVE+LOCATION_HAND,0,1,nil,e,tp) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_GRAVE+LOCATION_HAND) end function c88264978.spop(e,tp,eg,ep,ev,re,r,rp) if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c88264978.filter),tp,LOCATION_GRAVE+LOCATION_HAND,0,1,1,nil,e,tp) if g:GetCount()>0 then Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP) end end