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--No.87 雪月花美神クイーン・オブ・ナイツ function c89516305.initial_effect(c) --xyz summon aux.AddXyzProcedure(c,nil,8,3) c:EnableReviveLimit() --s/t local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(89516305,0)) e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_FREE_CHAIN) e1:SetRange(LOCATION_MZONE) e1:SetCountLimit(1,EFFECT_COUNT_CODE_SINGLE) e1:SetCost(c89516305.cost) e1:SetTarget(c89516305.sttg) e1:SetOperation(c89516305.stop) c:RegisterEffect(e1) --turn set local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(89516305,1)) e2:SetProperty(EFFECT_FLAG_CARD_TARGET) e2:SetType(EFFECT_TYPE_QUICK_O) e2:SetCode(EVENT_FREE_CHAIN) e2:SetRange(LOCATION_MZONE) e2:SetCountLimit(1,EFFECT_COUNT_CODE_SINGLE) e2:SetCost(c89516305.cost) e2:SetTarget(c89516305.settg) e2:SetOperation(c89516305.setop) c:RegisterEffect(e2) --atkup local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(89516305,2)) e3:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP) e3:SetType(EFFECT_TYPE_QUICK_O) e3:SetCode(EVENT_FREE_CHAIN) e3:SetRange(LOCATION_MZONE) e3:SetCountLimit(1,EFFECT_COUNT_CODE_SINGLE) e3:SetHintTiming(TIMING_DAMAGE_STEP) e3:SetCondition(aux.dscon) e3:SetCost(c89516305.cost) e3:SetTarget(c89516305.atktg) e3:SetOperation(c89516305.atkop) c:RegisterEffect(e3) end c89516305.xyz_number=87 function c89516305.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription()) e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST) end function c89516305.sttg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsControler(1-tp) and chkc:IsLocation(LOCATION_SZONE) and chkc:IsFacedown() end if chk==0 then return Duel.IsExistingTarget(Card.IsFacedown,tp,0,LOCATION_SZONE,1,e:GetHandler()) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEDOWN) Duel.SelectTarget(tp,Card.IsFacedown,tp,0,LOCATION_SZONE,1,1,e:GetHandler()) end function c89516305.stop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local tc=Duel.GetFirstTarget() if c:IsRelateToEffect(e) and tc:IsFacedown() and tc:IsRelateToEffect(e) then c:SetCardTarget(tc) e:SetLabelObject(tc) local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_TARGET) e1:SetCode(EFFECT_CANNOT_TRIGGER) e1:SetRange(LOCATION_MZONE) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE) e1:SetValue(1) c:RegisterEffect(e1) end end function c89516305.setfilter(c) return c:IsFaceup() and c:IsRace(RACE_PLANT) and c:IsCanTurnSet() end function c89516305.settg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) and c89516305.setfilter(chkc) end if chk==0 then return Duel.IsExistingTarget(c89516305.setfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_POSCHANGE) local g=Duel.SelectTarget(tp,c89516305.setfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_POSITION,g,1,0,0) end function c89516305.setop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsFaceup() and tc:IsRelateToEffect(e) then Duel.ChangePosition(tc,POS_FACEDOWN_DEFENSE) end end function c89516305.atktg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsFaceup() end if chk==0 then return Duel.IsExistingTarget(Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP) Duel.SelectTarget(tp,Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil) end function c89516305.atkop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsFaceup() and tc:IsRelateToEffect(e) then local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetValue(300) e1:SetReset(RESET_EVENT+RESETS_STANDARD) tc:RegisterEffect(e1) end end