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--ブンボーグ・ジェット function c89544521.initial_effect(c) --synchro summon aux.AddSynchroProcedure(c,nil,aux.NonTuner(nil),1) c:EnableReviveLimit() --atk/def local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetRange(LOCATION_MZONE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetValue(c89544521.val) c:RegisterEffect(e1) local e2=e1:Clone() e2:SetCode(EFFECT_UPDATE_DEFENSE) c:RegisterEffect(e2) --spsummon local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(89544521,0)) e3:SetCategory(CATEGORY_DESTROY+CATEGORY_SPECIAL_SUMMON) e3:SetType(EFFECT_TYPE_IGNITION) e3:SetRange(LOCATION_MZONE) e3:SetProperty(EFFECT_FLAG_CARD_TARGET) e3:SetCountLimit(1,89544521) e3:SetTarget(c89544521.sptg) e3:SetOperation(c89544521.spop) c:RegisterEffect(e3) --destroy local e4=Effect.CreateEffect(c) e4:SetDescription(aux.Stringid(89544521,1)) e4:SetCategory(CATEGORY_DESTROY) e4:SetType(EFFECT_TYPE_IGNITION) e4:SetRange(LOCATION_MZONE) e4:SetProperty(EFFECT_FLAG_CARD_TARGET) e4:SetCountLimit(1,89544521) e4:SetTarget(c89544521.destg) e4:SetOperation(c89544521.desop) c:RegisterEffect(e4) end function c89544521.filter(c) return c:IsFaceup() and c:IsSetCard(0xab) end function c89544521.val(e,c) return Duel.GetMatchingGroupCount(c89544521.filter,c:GetControler(),LOCATION_ONFIELD,LOCATION_ONFIELD,nil)*500 end function c89544521.desfilter1(c) return c:IsFaceup() and c:IsSetCard(0xab) end function c89544521.spfilter(c,e,tp) return c:IsSetCard(0xab) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function c89544521.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(e:GetLabel()) and chkc:IsControler(tp) and c89544521.desfilter1(chkc) end if chk==0 then local ft=Duel.GetLocationCount(tp,LOCATION_MZONE) if ft<-1 then return false end local loc=LOCATION_ONFIELD if ft==0 then loc=LOCATION_MZONE end e:SetLabel(loc) return Duel.IsExistingTarget(c89544521.desfilter1,tp,loc,0,1,nil) and Duel.IsExistingMatchingCard(c89544521.spfilter,tp,LOCATION_DECK,0,1,nil,e,tp) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) local g=Duel.SelectTarget(tp,c89544521.desfilter1,tp,e:GetLabel(),0,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK) end function c89544521.spop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) and Duel.Destroy(tc,REASON_EFFECT)~=0 then if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectMatchingCard(tp,c89544521.spfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp) if g:GetCount()>0 then Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP) end end end function c89544521.desfilter2(c) return c:IsFaceup() and c:IsSetCard(0xab) and Duel.IsExistingTarget(c89544521.desfilter3,0,LOCATION_ONFIELD,LOCATION_ONFIELD,1,c) end function c89544521.desfilter3(c) return c:IsFaceup() end function c89544521.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return false end if chk==0 then return Duel.IsExistingTarget(c89544521.desfilter2,tp,LOCATION_ONFIELD,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) local g1=Duel.SelectTarget(tp,c89544521.desfilter2,tp,LOCATION_ONFIELD,0,1,1,nil) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) local g2=Duel.SelectTarget(tp,c89544521.desfilter3,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,g1:GetFirst()) g1:Merge(g2) Duel.SetOperationInfo(0,CATEGORY_DESTROY,g1,2,0,0) end function c89544521.desop(e,tp,eg,ep,ev,re,r,rp) local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(Card.IsRelateToEffect,nil,e) if g:GetCount()>0 then Duel.Destroy(g,REASON_EFFECT) end end