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Duel Links
--金満な壺 function c96598015.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_TODECK+CATEGORY_DRAW) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLimit(1,96598015+EFFECT_COUNT_CODE_OATH) e1:SetCost(c96598015.cost) e1:SetTarget(c96598015.target) e1:SetOperation(c96598015.activate) c:RegisterEffect(e1) Duel.AddCustomActivityCounter(96598015,ACTIVITY_SPSUMMON,c96598015.counterfilter) end function c96598015.counterfilter(c) return c:IsSummonType(SUMMON_TYPE_PENDULUM) end function c96598015.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetCustomActivityCount(96598015,tp,ACTIVITY_SPSUMMON)==0 end local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_FIELD) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH) e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON) e1:SetReset(RESET_PHASE+PHASE_END) e1:SetTargetRange(1,0) e1:SetTarget(c96598015.splimit) Duel.RegisterEffect(e1,tp) end function c96598015.splimit(e,c,sump,sumtype,sumpos,targetp,se) return bit.band(sumtype,SUMMON_TYPE_PENDULUM)~=SUMMON_TYPE_PENDULUM end function c96598015.filter(c) return c:IsType(TYPE_PENDULUM) and (c:IsLocation(LOCATION_GRAVE) or c:IsFaceup()) and c:IsAbleToDeck() end function c96598015.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsPlayerCanDraw(tp,2) and Duel.IsExistingMatchingCard(c96598015.filter,tp,LOCATION_EXTRA+LOCATION_GRAVE,0,3,nil) end Duel.SetOperationInfo(0,CATEGORY_TODECK,nil,3,0,0) Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,2) end function c96598015.activate(e,tp,eg,ep,ev,re,r,rp) local g=Duel.GetMatchingGroup(aux.NecroValleyFilter(c96598015.filter),tp,LOCATION_EXTRA+LOCATION_GRAVE,0,nil) if g:GetCount()<3 then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK) local sg=g:Select(tp,3,3,nil) Duel.SendtoDeck(sg,nil,0,REASON_EFFECT) local og=Duel.GetOperatedGroup() if og:IsExists(Card.IsLocation,1,nil,LOCATION_DECK) then Duel.ShuffleDeck(tp) end local ct=og:FilterCount(Card.IsLocation,nil,LOCATION_DECK+LOCATION_EXTRA) if ct==3 then Duel.BreakEffect() Duel.Draw(tp,2,REASON_EFFECT) end end