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--傷炎星-ウルブショウ function c93294869.initial_effect(c) --set local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(93294869,0)) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetProperty(EFFECT_FLAG_DELAY) e1:SetCode(EVENT_FLIP) e1:SetTarget(c93294869.settg) e1:SetOperation(c93294869.setop) c:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e2:SetCode(EVENT_FLIP_SUMMON_SUCCESS) e2:SetOperation(c93294869.flipop) c:RegisterEffect(e2) end function c93294869.filter1(c) return c:IsSetCard(0x7c) and c:IsType(TYPE_TRAP) and c:IsSSetable() end function c93294869.filter2(c) return c:IsSetCard(0x7c) and c:IsType(TYPE_SPELL) and c:IsSSetable() end function c93294869.settg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c93294869.filter1,tp,LOCATION_DECK,0,1,nil) end if e:GetHandler():GetFlagEffect(93294869)~=0 then e:SetLabel(1) e:GetHandler():ResetFlagEffect(93294869) else e:SetLabel(0) end end function c93294869.setop(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SET) local g=Duel.SelectMatchingCard(tp,c93294869.filter1,tp,LOCATION_DECK,0,1,1,nil) if g:GetCount()>0 and Duel.SSet(tp,g)~=0 then local sg=Duel.GetMatchingGroup(c93294869.filter2,tp,LOCATION_DECK,0,nil) if e:GetLabel()==1 and sg:GetCount()>0 and Duel.SelectYesNo(tp,aux.Stringid(93294869,1)) then Duel.BreakEffect() Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SET) local tg=sg:Select(tp,1,1,nil) Duel.SSet(tp,tg) end end end function c93294869.flipop(e,tp,eg,ep,ev,re,r,rp) e:GetHandler():RegisterFlagEffect(93294869,0,0,0) end