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--猛炎星-テンレイ function c93751476.initial_effect(c) --to grave local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetCode(EVENT_TO_GRAVE) e1:SetOperation(c93751476.regop) c:RegisterEffect(e1) --set local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(93751476,1)) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e2:SetProperty(EFFECT_FLAG_DELAY) e2:SetCode(EVENT_BE_MATERIAL) e2:SetCondition(c93751476.setcon) e2:SetTarget(c93751476.settg) e2:SetOperation(c93751476.setop) c:RegisterEffect(e2) end function c93751476.regop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if c:IsReason(REASON_EFFECT) and c:IsReason(REASON_DESTROY) then local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(93751476,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_PHASE+PHASE_END) e1:SetCountLimit(1) e1:SetRange(LOCATION_GRAVE) e1:SetTarget(c93751476.sptg) e1:SetOperation(c93751476.spop) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) c:RegisterEffect(e1) end end function c93751476.spfilter(c,e,tp) return c:IsSetCard(0x79) and c:IsLevel(4) and c:GetCode()~=93751476 and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function c93751476.sptg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingMatchingCard(c93751476.spfilter,tp,LOCATION_DECK,0,1,nil,e,tp) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK) end function c93751476.spop(e,tp,eg,ep,ev,re,r,rp) if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectMatchingCard(tp,c93751476.spfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp) if g:GetCount()>0 then Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP) end end function c93751476.setcon(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():IsLocation(LOCATION_GRAVE) and r==REASON_SYNCHRO and e:GetHandler():GetReasonCard():IsSetCard(0x79) end function c93751476.filter(c) return c:IsSetCard(0x7c) and c:IsType(TYPE_SPELL) and c:IsSSetable() end function c93751476.settg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c93751476.filter,tp,LOCATION_DECK,0,1,nil) end end function c93751476.setop(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SET) local g=Duel.SelectMatchingCard(tp,c93751476.filter,tp,LOCATION_DECK,0,1,1,nil) if g:GetCount()>0 then Duel.SSet(tp,g:GetFirst()) end end