攻略
Combo
考据
好物分享
卡图故事
支缓
盘点整理
Duel Links
--ゼンマイマニュファクチャ function c95714077.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --special summon local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(95714077,0)) e2:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e2:SetType(EFFECT_TYPE_TRIGGER_O+EFFECT_TYPE_FIELD) e2:SetCode(EVENT_CHAINING) e2:SetProperty(EFFECT_FLAG_DELAY) e2:SetRange(LOCATION_SZONE) e2:SetCountLimit(1) e2:SetCondition(c95714077.thcon) e2:SetTarget(c95714077.thtg) e2:SetOperation(c95714077.thop) c:RegisterEffect(e2) end function c95714077.thcon(e,tp,eg,ep,ev,re,r,rp) return re:IsActiveType(TYPE_MONSTER) and re:GetHandler():IsSetCard(0x58) end function c95714077.filter(c) return c:IsSetCard(0x58) and c:IsLevelBelow(4) and c:IsAbleToHand() end function c95714077.thtg(e,tp,eg,ep,ev,re,r,rp,chk) local c=e:GetHandler() if chk==0 then return not c:IsStatus(STATUS_CHAINING) and Duel.IsExistingMatchingCard(c95714077.filter,tp,LOCATION_DECK,0,1,nil) end Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK) end function c95714077.thop(e,tp,eg,ep,ev,re,r,rp) if not e:GetHandler():IsRelateToEffect(e) then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectMatchingCard(tp,c95714077.filter,tp,LOCATION_DECK,0,1,1,nil) if g:GetCount()>0 then Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,g) end end